Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have an xna to png converter. all i need to know is where to look, now that youv more or less confirmed that its possible
So if I where to reword your sentance, you want to be able to expert your char loadout and make it a npc? And your woundering if it's possible?
Basically yes. I want a spreadsheet of how my character looks, so i can use that sheet as an animation for a custom npc
It is posible, but there is no practical method to do so, as, the player files unlike npc/mob files does not contain a "spreadsheet" of the charactor nor the animation but rather a set of hex strings (True/False) that tells the terraria how your char is surposed to look, and what items it has. (It's like a config file)
The spreadsheet of the chars are either f/m with the intergers that tell them apert.
I suggest you find/make it in pixle editor and move it to your core app.
I dont have the skill to do that. Im not very good at animation (half decent at making sprites though). It was worth an ask though, thanks anyways