Erannorth Reborn

Erannorth Reborn

Statistiche:
[ER] Raven  [sviluppatore] 16 apr 2019, ore 0:29
Roadmap - November, December 2019 & January of 2020
Erannorth Reborn Roadmap
(Last update: 12/01/20)

November, December 2019 & January of 2020
  • [✓] Book of Heroes: Records of your previous runs, along with details on the characters that completed them. Ascension Chain system.
  • [✓] Support for additional Equipment Types & Slots.
  • [✓] Deck Presets: Option to save up several Deck presets during your run. Switch to them instantly as long as you have the necessary cards.
  • [✓] Modding Support & Additions: new Action effects, new Enemy AI Responses, new Game Mode options, Expansion of the Events system with new features etc.
  • [✓] DLC1: Blood Coven Rise
  • GOG & Linux (in hiatus) versions.
  • [✓] Improved Localization Support.
Ultima modifica da [ER] Raven; 30 gen 2020, ore 2:02
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Visualizzazione di 1-12 commenti su 12
Linux versions

Oh yes !
Good luck.This hands down has been the best Rpg card game i have played.You deserve to sell 10k copies :)
[ER] Raven  [sviluppatore] 25 dic 2019, ore 9:09 
Thanks @Wwulf! Glad to hear it!
Naga looks nice :) A poison based archetype was what I was looking for :)
W00t congrats on getting the 1st DLC now as a rabid player who will always want more all I can say is whats next lol
Looking forward for native Linux !

Do you know if we will need to restart all (the unlocked stuff), or game data will be compatible ?
[ER] Raven  [sviluppatore] 13 gen 2020, ore 2:55 
Hehe, Thanks! @Scillin :) I will post a new Roadmap and plans for DLC2 in February. ;)

Hi @Tchey, I not sure if the cloud storage will do that automatically, but we'll know for sure once the build is live. If Unity's promise is true, and I don't have to rewrite the whole game from scratch, retaining the progress shouldn't be a problem :)

i.e Moving the save files manually should do the trick, or edit the save file in an editor & unlock everything or just use the console to give yourself tokens etc. We'll know this month ;)
[ER] Raven  [sviluppatore] 13 gen 2020, ore 5:39 
@Tchey check out this topic "Linux Build (Experimental)"
[ER] Raven  [sviluppatore] 16 gen 2020, ore 3:07 
I want to apologize to the Linux community, but I will be postponing the Linux Build for now. I have no idea why the native build is not running and I have no way to find out till I am able to do a Linux Unity installation in my production machine. I will wait for fall till the Unity 2019.3 version is properly released. For now you can use the Main Branch & Proton.
Messaggio originale di Raven:
I want to apologize to the Linux community, but I will be postponing the Linux Build for now. I have no idea why the native build is not running and I have no way to find out till I am able to do a Linux Unity installation in my production machine. I will wait for fall till the Unity 2019.3 version is properly released. For now you can use the Main Branch & Proton.

Proton runs fine!
So no problem with that.
It is a shame that the linux build didn't work, and it is understandable to put it on hold for now. I am glad to see that it isn't being dropped, just put on hold.

Do not hesitate to reach out to me when you are able to attempt the linux build again. As I said before, I am more than happy to help with QA and testing to make it a reality.
[ER] Raven  [sviluppatore] 16 gen 2020, ore 8:57 
Thanks @FIGBird, will do. :)
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Data di pubblicazione: 16 apr 2019, ore 0:29
Messaggi: 12