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It has a semi pan option if anything, but I gave up in it after trying to actually use it.
It would be immensly helpful if it were remotely useful at all.
That might help a lot actually, thank you for pointing it out, I will give it a shot.
The game should support most controllers, so perhaps plugging in one of those should help.
If the pixelated graphics give you motion sickness, it might help to turn the effect down (or off) in the graphics options.
Also, I was curious: did you remap the controls to WASD + Space by any chance? The mouse-based camera movement is more of an easter egg, you're not really supposed to use it during gameplay (it's also designed for controllers). I think trying out the default configuration of Arrow Keys + ZXC might work better.
1) I'm not a guy.
2) You know nothing about me.
3) These controls are NOT disability friendly, as prior stated, and they're barely usable for precision control even with all my fingers!
Now kindly go play in a crowd without a mask on and stop assuming you know me.
I feel your pain. I walk and fly like a drunken strawberry. The controls are pretty bad in this game. That, combined with an infuriatingly bad camera makes navigating this world a chore. I finished the game after 1h15m (reached the top) and no longer want to continue because of the usability : no map, bad camera, wonky controls, and no achievements on EGS(?).
@developers:
I absolutely loved the premise and graphics and relaxed style of this game. Hopefully you will improve accessibility/usability for A short hike 2.