Back To Ashes

Back To Ashes

檢視統計資料:
Outjolter 2021 年 3 月 15 日 下午 7:45
professional game expetize Part 1
Hi

The problem: - i move along the dungeon and kill monsters.
At 65% of the "saving point" i am killed
I try to reach "saving point" again and again failing because my reflexes does't fit this game difficulty.
I CAN'T REACH THE END OF THIS PART OF THE GAME!!!!! - THIS IS GETTING BORING AND I SAY MY FRIEND THAT ITS PERIOD.

There are some ways to solve this "borement""

1. The character should accumulate life or damage a little in order to increase chance to reach the target with 10 attempts. The developers should award the player who tryed 10-20 times
2. "Save points" should not be so rare
3. Alternative navigation ways to avoid the monsters (climbing) :))))
4. remaking my build
https://imgur.com/xKHNQPW

Of course i need all combination of all these possibilities
最後修改者:Outjolter; 2021 年 3 月 15 日 下午 7:48
< >
目前顯示第 1-2 則留言,共 2
mcc 2021 年 3 月 17 日 上午 9:01 
I agree with u RE some of the save points.
But keep in mind that this game is still EA.
Also don't forget that a souls-like game is supposed 2 be hard.
The high difficulty is a core element of a souls-like game.
最後修改者:mcc; 2021 年 3 月 17 日 上午 9:02
Outjolter 2021 年 3 月 17 日 下午 12:26 
引用自 mcc
.
The high difficulty is a core element of a souls-like game.

Thank you for you reply - very appriciated

I don't have anything about superhard difficulty but then - in this case - i need super award after fulfilling super hard work

This is pure negativity when The developers admit 20 deaths of the protagonist
After such a brutal defeat, I left the game
Different ways are needed to overcome this negativity.
最後修改者:Outjolter; 2021 年 3 月 17 日 下午 12:33
< >
目前顯示第 1-2 則留言,共 2
每頁顯示: 1530 50