Fable III

Fable III

Babo Jan 16, 2014 @ 3:22am
How to change active quest ?
Is there a way to manually activate a quest so that it will have a marker ? When I receive a quest from a NPC, its destination will have a marker but if I receive another quest from another npc the marker for the previous quest will disappear and I don't know how to find it again. Google says that opening map and pressing Y on xbox controller or 3 on keyboard will show a list of quest for you to select, I tried that but it didn't do anything ? So what am I missing ?
Last edited by Babo; Jan 16, 2014 @ 3:23am
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Showing 1-4 of 4 comments
cromignon Jan 16, 2014 @ 4:03am 
I'm also curious about this. I can change quests by zooming in on locations and clicking on whatever's marked with an "!", but it'd be easier to bring up the Quest List mentioned in the loading screens (and not the manual, for some reason). It's like Lionhead decided to artificially lengthen the game by making every single action as tedious and drawn-out as possible.
Babo Jan 16, 2014 @ 5:38am 
Oh turns out I just have to finish the Mercernary village quest and come back to Walter, then the feature to select quest from the quest list by pressing 3 on keyboard or Y on xbox controller will be available, it's easy enough for me.
cromignon Jan 16, 2014 @ 12:13pm 
How very odd that they'd put a plot lock on that function. Among all they others they've put plot locks on.
Superior Jan 18, 2014 @ 9:22am 
Press esc and go to the map in the sanctuary, now press 3 and a list of all the available quests you started comes up, now you can select the one you would like to continue and the quest marker will appear
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Date Posted: Jan 16, 2014 @ 3:22am
Posts: 4