Badland Caravan

Badland Caravan

DarwinAce Aug 19, 2021 @ 8:19am
There is a lot of potential here
This game has a lot of ptential for resource manage, strategy and rpg players.... but why is it abandoned?

couple of suggestions...

To set the mood of the cycle, reserve a very distinctive music for when the day is about to end, that way theres a known and gratifying audible cue for each cycle´s end.

Improve early game tasks... the game feels sluggish and boring at times when theres nothing to do on the first days other than waiting for atrackers to come or exploring without clues about what to do with found materials...

a fun idea would be a crafting system where you can craft makeshift defenses to help you fend attackers, stuff with wood, barricades, traps, etc...

hope you keep developing this game, youve got something potentially great here..