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The game functions this way: every means/agent taken of a communist organization makes you lose Self Control.
Use Agent Maraud to make some black bag jobs to quickly regain your lost Self-Control.
The communists make a nice punching bag to keep trust scores high though (unlike the mafia and KKK whose cases are a lot tougher to crack).
Likewise there's quite a few ways to keep JEH's Self-Control high. Use 'help' on right-wing groups (like John Birch Society, American Legion, Citizens Councils, American Nazi Party) if you have some agents spare. Making decisions in-line with Hoover's personality in dialogues. Use 'spread dissent' or black ops on progressive groups that have abilities to damage Self-Control.
In general I don't bother pulling agents out very often. You yearly get enough fresh agents that losing 1 or 2 here and there doesn't mean much (and that high levelled undercover on that case will have to start from scratch again when reassigned anyway). Might as well take the risk to keep the case score progressing.