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I only used minor faction revenge mod for an increase in factions. No changes have been made to the gameplay whatsoever.
Sweden starts with several advantages. The best advantage is starting in a corner of the map where you don't have to defend from multiple sides. Sweden is also a pretty well rounded military (army and navy), has good trade options early with other countries, and features two weak enemies early game (Denmark and Russia; Russia can't mount large armies at first).
I agree with another commentator that Great Britain has some early advantages too and is another great option.
The Marathas are a very good AI country, but I don't like them as much to play. First, they aren't a musket country (and musket warfare is one of the allures of playing Empire). They also start off with a heavy enemy in the Mughals.
The biggest problem with the Marathas as a learning factions is that once you learn to play as them you don't learn much about how to play with most of the other factions. Playing as a European power will give you the experience to play as other factions effectively. The Marathas, Mughals, and Ottoman's are a different type of gameplay that you might enjoy more after learning the basics of the other countries.
Just my opinion.
Happy days :)
For me, as an experienced Total War gamer, I found the "Road to Independence' Tutorial enough to learn the ropes in ETW. If you play that, I reckon you'll then be ready to play any other faction you choose.
On what planet?
He's not saying it'll make someone an expert...
GB is one of the most complicated factions becuase you have to use all three theatres pretty much from the start, and the island itself will drain the economy if you aren't carefull.
Russia and Sweden are okay too, since they are not surrounded.