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I think you're right. In my game the defenders are always shouting orders and then immediately cancelling them, resulting in a kind of stutter step and complete tactical paralysis. By coincidence, the lag usually ends shortly after my infantry are ready to storm the walls. I always limber my artillery before marching everyone else into position, and under the lag it usually takes about 10 minutes of real time (on normal speed) before things get serious.
On the subject of the YouTube vid, I've personally found European forts easier to assault - if your goal is to limit casualties as opposed to scoring a quick victory. Breaches in European walls are much narrower, but that works to your advantage more than the enemy if the infantry are softened up by your mortars first. Also, I like using enemy walls offensively as well as defensively, sending a couple of infantry units atop the wall to rain down musketfire on the breach defenders before comitting to the full assault. I've found it very difficult to get my troops to line up to shoot things inside eastern-style walls. They just stand still or line up facing away from the enemy.
He does the same tactic on a Euorpean Fort later in the video (if you havn't seen more then the part i said to see)