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-better diplomacy
-larger units
-more units
-reworked morale
-better in every damn aspect
I made sweden a superpower by forming trade relations with everyone, forming alliances with neighbors, conquering russia and ottomans.
India? Best buddies since 1703.
Without it i did much the same, but ended up in a bloody endless struggle and war with everyone. In the end my empire had italy, russia, norway-denmark, baltia and some land of the ottomans.
But the situation was hopeless against the indians, they came again and again forcing me to waste thousands of troops in defense, making me unable to strike against enemies in europe. It ended up being frustrating and boring, drove me away from continuing the campaign.
I found it now, but I could not make it. I don't know the value that should be replaced. I wrote to an Indian city; portugal, below: Portugese Rebels. But did not work
The Usage of ESF Editor
http://i.imgur.com/yYL53qx.jpg
http://i.imgur.com/iXA3G6f.jpg
Open esf editor
Click ‘’file’’ at top left side of the screen
Then click ‘’open ESF’’
Select ‘’campaigns’’ and then ‘’main’’and from where open ‘’startpos.esf’’
Then follow the directories you see in pics...
Click on the shown values, and write something you want,then press ‘’enter’’ as for economics I recently gave -25000 to marathans, and -3500 to mughal, -100000 to mysore (money at the start)
Lastly, after all your changes end, click ‘’file’’ at the top left of the ESF screen, click ‘’save’’ and click ‘’starpos .esf ‘’
And then click quit from the same section.
I just tested this, giving money below 0 is useless because the system does not process like in M2TW. In ETW there is not such a thing that you could have money below 0 and go bankrupt deeper, as a result in ETW it becomes normalized next turn. Best choice would be giving Mughals more money like 6000 and to Marathans 0 at the beginning perhaps.
if only i knew how to lower the income per turn that would perfectly make sense