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I don’t understand why people hate darthmod so much, honestly what’s wrong with another option? If it’s something you don’t like there really isn’t a reason to bash it, be thankful that you have another option and skip it, you might find yourself years down the road preferring it after the other options lose their appeal for you.
Unfortunately since empire was released such a long time ago it’s not like it has lots of options when it comes to mods or user created content. I actually enjoy imperious splendor probably more than darthmod, but as I mentioned it’s easier for me to get darthmod going for a cooperative campaign multiplayer game. I don’t have to get into technical minutiae with a friend who is non-technical that just wants to play empire and conquer the world together.
As it stands now, I know of one week, one week only one seven day period only which was this previous week out of more than the past decade where people were not in here fighting just to get Empire to run again after learning the hard way what garbage it is. When the fan boys start trying to sucker others in, then it is at times up to dozens a week in here begging help.
I could not care less if you have it working and having no problems and enjoy it, but please stop suckering in noobs who know no better into attempting to install trash who do not have the support available to get that crap back off their system so they can play Empire again.
The forum still exists at TWCenter. Go take it over and offer support so people have a place to go rather than always randomly and so near consistently begging help on a message board which has nothing to do with that mod.
Try this for Ottomans on the first turn, playing vanilla:
The Ottomans are now imminently playable, even on Very Hard
Also he's mad about....line infantry being line infantry
OP: Go back to COD or CSGO noob, let us have our historical strategy free from your toxic misunderstanding of Napoleonic warfare
To think I majored French revolution & Napoleonic era at college and having played TW for 14 years, lol
Historically battlefields didn't have red boxes limiting your men from getting out. Most battles weren't two straight parallel lines of two entire armies shooting at each other without any maneuvers.
Also if that is an issue it's not specific to darthmod it's in vanilla too. I often sit on my ass in battles it's not a darthmod thing
Are you mad that darthmod doesn't "fix" this because if so that's grasping at straws pretty hard
Was I not clear enough in the OP?
The point is while the map limitations are okay in other total war titles since units size is smaller, Darthmod's unit size is too large for the battlemap that's unchanged from vanilla that tactical maneuvers are made pointless since lining up your army from one end to the opposite end is the most effective tactics. It's aggravated since it's a gunpower total war with longer engagement range, making the map even smaller.
Your unit depth won't be even thin which means your very simple line is not even vulnerable to cavalry charges from the enemy. Imagine flooding a chessboard with 24 pieces instead of 16 on each side. That's how DM battles feel like. It looks large but lacks substance. There isn't enough room to maneuver your units around which ultimately makes battles easier against larger armies(since they can't flank), just lasting longer. If Darthmod wanted bigger battles the battlemap should have been made bigger too.