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I try to move the unit and still crashes when I click turn end with the spot when last Ai faction Movement. I start a new game 3x times but it always crashes when the turn end in a random moment.
Its also why save scumming exists. There is no fix, outside of loading a save several turns earlier and attempting to figure out what in game action caused the bug and try and interact in game in a way that ensures it does not again. Chances are it was an AI empire doing the thing during their move phase.
Yeah, i know, i know...
To explain in detail what is happening in an example. Playing at Maratha yesterday, swapped carni for Jamaica and another Island to trade and ally with Britain. My ejected from the fort single unit jumped to between Mysore and the now Britain territory.
Along that line is a single pixel map error where if a unit gets deported to that pixel and the game ends turn, the game is going to crash. If I remember correctly, there are seven pixel errors on the hundreds of thousands of pixels map.
For me to correct the above, dismiss the unit from where it is trapped and no more problem.
To stop a pathfinding error, stop the sequence of events creating the allowance so it is avoided. Going back a dozen turns MIGHT be enough as long as you make COMPLETELY different decisions in the game. If you cannot influence the unknown faction causing the error, then you have to start a new game.
If you continually run into this error, pay attention to your game and the world changing HOW you are playing in procession.