Total War: EMPIRE - Definitive Edition

Total War: EMPIRE - Definitive Edition

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Mods crash game
Does anyone else have problems running the game with mods? it always crashes.
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Showing 1-15 of 39 comments
KeggeR Aug 24, 2022 @ 12:38am 
Game crashes without mods it’s 13 years old
General Bukkake Aug 24, 2022 @ 12:45am 
The Game won't even start anymore
HazardHawk Aug 24, 2022 @ 6:28am 
C:\Users\(YOUR user name)\AppData\Roaming\The Creative Assembly

Delete the Empire folder

Browse into game files using steam and delete the data folder. Verify files, play and then stop adding hacked files to your game.
General Bukkake Aug 24, 2022 @ 7:32am 
I fixed it a couple of hours ago and got the mods working after a day of anger and frustration
HazardHawk Aug 24, 2022 @ 9:13am 
Do be forewarned, CA and SEGA are looking for a means to disable both Empire and Napoleon so they can do a merged remaster edition. Drivers for 7th Generation INTEL are already incompatible and not going to have a compatibility command added. The quiet discussion is Steam anti cheat and if they turn that on, anyone with hacked files (so called mods) will have their ability to play disabled. It was discussed several months ago as well as two years ago, and this time is a serious consideration. If they do this, there will be no warning as it is against the EULA already to open and change files for Empire and Napoleon.

I only managed to save and keep Rome, Barbarian Invasion, and Medieval 2 + Kingdoms, but Empire and Napoleon are hosted games rather than disk games we can keep working no matter what. Once disabled in Steam, there is no legal way to enable again on that account.
Dagg Aug 24, 2022 @ 10:20am 
Originally posted by HazardHawk:
C:\Users\(YOUR user name)\AppData\Roaming\The Creative Assembly

Delete the Empire folder

Browse into game files using steam and delete the data folder. Verify files, play and then stop adding hacked files to your game.


The Troll is out in force. Ignore the poorly educated HazardHawk and add all the hacked files you want. Just know sometimes they can cause issues just like any game that you choose to mod.
mczromeo Aug 24, 2022 @ 10:32am 
so how do i install the mod
Samurai Skittles Aug 24, 2022 @ 6:21pm 
yea the game has always crashed occasionally for me and Ive been playing since 2010. with darthmod specifically, the game tends to crash during siege battles only in the star-fort even without many units. something about the walls getting destroyed completely breaks it.
Dusty Dimmadome Aug 25, 2022 @ 11:49am 
Originally posted by HazardHawk:
Do be forewarned, CA and SEGA are looking for a means to disable both Empire and Napoleon so they can do a merged remaster edition. Drivers for 7th Generation INTEL are already incompatible and not going to have a compatibility command added. The quiet discussion is Steam anti cheat and if they turn that on, anyone with hacked files (so called mods) will have their ability to play disabled. It was discussed several months ago as well as two years ago, and this time is a serious consideration. If they do this, there will be no warning as it is against the EULA already to open and change files for Empire and Napoleon.

I only managed to save and keep Rome, Barbarian Invasion, and Medieval 2 + Kingdoms, but Empire and Napoleon are hosted games rather than disk games we can keep working no matter what. Once disabled in Steam, there is no legal way to enable again on that account.
It's always interesting to me that empire and napoleon are literally the only non-live service games on the face of the planet where the developers/steam are apparently salty that people are modding them. They do not give a singular ♥♥♥♥, all their eyes are on Warhammer. Even if we decide to be charitable for the sake of argument, and assume everything you say is correct, if they actually did a lot of people would just stop playing the game.

The reality is that you can dig through google and forums and find nothing about creative assembly having any animosity towards modding whatsoever, all I've found is quotes and interviews where they encourage modding, the only reasons empire didn't get modding tools is because
A) It didn't perform well to begin with, and they don't want to sink more money into something that already didn't do well
B) The game engine is really bad and by their own admission would have required a lot of additional work to facilitate easier modding
Wayz Aug 25, 2022 @ 12:20pm 
Originally posted by Dusty Dimmadome:

The reality is that you can dig through google and forums and find nothing about creative assembly having any animosity towards modding whatsoever, all I've found is quotes and interviews where they encourage modding, the only reasons empire didn't get modding tools is because
A) It didn't perform well to begin with, and they don't want to sink more money into something that already didn't do well
B) The game engine is really bad and by their own admission would have required a lot of additional work to facilitate easier modding

With Rome 1 remaster they also added workshop, cant see why they would not add workshop to medieval remaster and if so why would they not for ETW/NTW when/if they get around to this too.

CA is not against modding in fact they know its a feature that players want and build around.
Its a certain player that is against modding and spends a lot of time derailing peoples topics on the subject that so offends.
Last edited by Wayz; Aug 25, 2022 @ 12:20pm
HazardHawk Aug 25, 2022 @ 1:44pm 
Originally posted by Dusty Dimmadome:
Originally posted by HazardHawk:
Do be forewarned, CA and SEGA are looking for a means to disable both Empire and Napoleon so they can do a merged remaster edition. Drivers for 7th Generation INTEL are already incompatible and not going to have a compatibility command added. The quiet discussion is Steam anti cheat and if they turn that on, anyone with hacked files (so called mods) will have their ability to play disabled. It was discussed several months ago as well as two years ago, and this time is a serious consideration. If they do this, there will be no warning as it is against the EULA already to open and change files for Empire and Napoleon.

I only managed to save and keep Rome, Barbarian Invasion, and Medieval 2 + Kingdoms, but Empire and Napoleon are hosted games rather than disk games we can keep working no matter what. Once disabled in Steam, there is no legal way to enable again on that account.
It's always interesting to me that empire and napoleon are literally the only non-live service games on the face of the planet where the developers/steam are apparently salty that people are modding them. They do not give a singular ♥♥♥♥, all their eyes are on Warhammer. Even if we decide to be charitable for the sake of argument, and assume everything you say is correct, if they actually did a lot of people would just stop playing the game.

The reality is that you can dig through google and forums and find nothing about creative assembly having any animosity towards modding whatsoever, all I've found is quotes and interviews where they encourage modding, the only reasons empire didn't get modding tools is because
A) It didn't perform well to begin with, and they don't want to sink more money into something that already didn't do well
B) The game engine is really bad and by their own admission would have required a lot of additional work to facilitate easier modding
Plain basic retaliation for modders getting CA and SEGA sued infringing on the copyrights of others using TW Games. The lawsuit has a gag order (I was not direct party and not subject to the gag order). One of those lawsuits forced CA and SEGA to purchase the three part copyright license forced to make a Warhammer Total War. The Tolkien copyright holders refused to sell a license and only wanted cash compensation in their win along with a guarantee no TW Game would be allowed to be modded with inclusion of any copyright material from anywhere unless CA and SEGA held the license for the tools and hosting site; hence the change in the EULA making mods for Empire and Napoleon illegally hacking and illegally uploading and sharing files the gamer does not own.

CA and SEGA do not have a choice at all about this and must enforce the court order or be in contempt which is WHY this is such a relevant conversation. Valve is currently discovering by my direct hand they have to enforce that court order as well through contractual hosting or they pick up the contempt order along with CA and SEGA.

The people who think there will be more WH after 3 are going to find out they are sadly mistaken. Wathammer will not issue another license.

As for Empire not doing well, it was the most preordered game on disk ever, but no one mentioned Steam would be a requirement UNITL after the fist disks arrived to ONLY install Steam and required an internet connection to download to install the actual game. THAT was the point sales slumped as no one wanted to be on Steam or ANY game platform having absolutely NOTHING to do with the actual game.
KeggeR Aug 25, 2022 @ 1:56pm 
Multiplayer coop was also supposed to be a feature not a beta dlc. Part of this was due to the stock market crash and sega buying creative assembly. The multiplayer functions were coded last minute to be steam dependent
Wayz Aug 25, 2022 @ 5:24pm 
Originally posted by HazardHawk:
"Snip" self important ranting relevant to only hawk.

Nothing you are saying has anything to do with this threads topic. You have just derailed it into a topic of your choosing If you cant help OP then be gone.

Or here's a crazy an idea, You could start a new topic on whatever amuses you. It can be whatever you like.
Last edited by Wayz; Aug 25, 2022 @ 9:47pm
OZFugazi Aug 25, 2022 @ 7:13pm 
hi..

as a few have mentioned already.. ETW can and will crash.. with or without mods, depending on how scripts are executed, certain very specific pathing issues with units around the campaign map or execution of general gameplay via bugs that were not tasked during development. many mods have gone about trying to fix these issues, while some mods can easily contribute to them or make them worse. depends on the mod, your system, whether or not the 4gb patch has been used.. ect. hopefully, you will not encounter game breaking save loading issues that can (very) rarely happen.

you will get it sorted for sure.. and don't become to discouraged, ETW is quite old and a bit sensitive. :D:

all the best.
Dusty Dimmadome Aug 26, 2022 @ 8:53am 
Anyway, as for the main topic, this game is very old and buggy so it'll crash with our without mods. Unfortunately mods do have a habit of increasing crash frequency, but that's also true of pretty much any game.
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Date Posted: Aug 23, 2022 @ 10:42pm
Posts: 39