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This will not provide everything you might want. For example:-
- Technological research for native factions in the Grand Campaign is very limited. Because you cannot research the required technology, you will be unable to recruit the standard archer unit. (If you use the mod above, some native factions will be able to recruit better archers).
- Native factions won't be able to recruit any ships.
Alternatively, you could try The Great Spirit, http://www.twcenter.net/forums/showthread.php?256915-The-Great-Spirit-Native-American-Addition-Mod-UPDATE-VERSION-1-2-RELEASED!-Empire-1-3-Compatible, with a download link here: http://www.twcenter.net/forums/showthread.php?256915-The-Great-Spirit-Native-American-Addition-Mod-UPDATE-VERSION-1-2-RELEASED!-Empire-1-3-Compatible&p=14605777&viewfull=1#post14605777 which is intended for playing as a Native American faction. I have not tried The Great Spirit, so I don't know what if offers (apart from the explanation on the mod thread).