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I turn off muskets and use them just behind the front line to bomb the ♥♥♥♥ out of charging units.
xxx A A xxx
G ------------G
Above is a small example on grenadier deployment: G being grenadier, x being infantry, A being artillery. Grenadiers' defensive shield on and ready to throw grenades are placed just behind either flank in such a way that the grenadiers can round the infantry to throw grenades, and keep throwing them till the enemy routs. Usually what happens is: the ai infantry, cav, or what have you almost always concentrates on the end infantry of your line, seemingly ignoring grenadiers (which is what you want). Then rush your grenadiers around to flank the enemy and just keep pumping grenades into the ai's flank, in short order those ai flanks usually rout. Sure the grenadiers take casualties, but they can go down a whole enemy's line to it's center, freeing up your infantry to run down fleeing units.
Sometimes place grenadiers in between artillery batteries, Why you ask? Because if you have played the game, the ai loves to bull-rush cannons. Here again grenadier's trait for high defense and high bayonet charge comes into action when commanded to melee, often saving artillery from routing.
To me, stand alone grenadier units are not all that formidable, but if used in combined arms situations they are a force multiplier, partly due their above average morale.
There's likely a gazillion situations that grenadiers can be utilitized that others can describe.
PS (Rabidnid must of posted while I was texting)
2) If the enemy tries a bayonet charge, engage them with your own line infantry and keep the grenadiers back. Once it turns into a free-for-all, move them forward to chuck grenades at enemy units that are stuck in melee. The losses they suffer from grenades will guarantee they lose the melee against whatever they're fighting.
3) If your line infantry and the enemy line infantry are exchanging fire, move your grenadiers forward to throw grenades. They won't kill much, but it means the enemy is shooting them instead of your line infantry. By the time the grenadiers are routed, your line infantry will have killed so many of their line infantry, you'll win the final shoot-off.
Should say: Don't forget infantry has a 70 for field of fire, whereas grenadiers prepared to throw grenades has only 40 for a field of fire. All I am inferring is: make sure the grenadiers can do their job when back-stopping/supporting front line infantry.