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Third rates have decent speed compared to anything heavier and will take out literally any other ship it can come across. With a bit of microing you can even take out the heavier ones in 1 on 1 because you have the speed and turning advantage.
Everything heavier isjust for show ... imho ...
1st Rates are Heavy Ships so if they get you on a broadside or two you can kiss your ship goodbye(if a smaller ship) so use smaller but faster ships and try to hit and sail,using chainshot to dismast the 1st rate and try and capture it :D
But in terms of becoming the dominant naval power (at least with respect to your enemies) I accomplish that with 5th rates, and micromanagement.
First because they have the best overall value, and secondly, tech wise they're quite accessible, provided you're not a faction with a single port.
To me the Heavy 1st rates, are like rockets. Whether by land or sea, they are a fun addition to a manual battle, but I've never added them as a tactical decision, purely aesthetics.