ORION: Prelude

ORION: Prelude

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JayXZ Dec 31, 2014 @ 2:06pm
Fastest way to level 70?
I've been p-lvling on prehistoric. The first 30 level came easy, and 30 - 50 was easy enough, but now im lvl 57 and going up maybe 2 - 3 level per 1 1/2 hour session. Is there any faster way, or do i just have to grind out those last levels?

settings are Survival Prehistoric,

-400 dino HP
-400 dino DMG
-0 starting credits
-silly waves enabled
- 100% credit rate
-no vehicles

& i'm usually alone with bots on Slopes. The most profitable wave is #4, since by that time I can afford to buy the rocket launcher (I run Recon class, so i have to buy VIP first). it's slower leveling before and after that.
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Kenshiro3 Dec 31, 2014 @ 2:19pm 
play Survival on prehistoric. I usually play with 500% Spawns and 25-50% health & damage on on all Dinos. No vehicles or starting money. Normal Cash Drop Rate. Silly Waves on. and 2 Min Generator Time. The 600/700% EXP boost resultant from these settings puts me in the 800-900% EXP Boost Range after all player/character bonus are tallied. This combined with the sheer numbers means you are going to rack up ♥♥♥♥♥♥♥♥♥ of EXP and level up pretty damn fast. I set the dino health and damage lower in order to make things survivable.
Last edited by Kenshiro3; Dec 31, 2014 @ 2:19pm
JayXZ Dec 31, 2014 @ 2:30pm 
Originally posted by Kenshiro3:
play Survival on prehistoric. I usually play with 500% Spawns and 25-50% health & damage on on all Dinos. No vehicles or starting money. Normal Cash Drop Rate. Silly Waves on. and 2 Min Generator Time. The 600/700% EXP boost resultant from these settings puts me in the 800-900% EXP Boost Range after all player/character bonus are tallied. This combined with the sheer numbers means you are going to rack up ♥♥♥♥♥♥♥♥♥ of EXP and level up pretty damn fast. I set the dino health and damage lower in order to make things survivable.

I forgot to post my current EXP rate for these games : 1517% EXP after my recon EXP boosts. I set the dino HP to 400. used to be 50 too, but I valued the extra EXP over ease of killing
Anonymate Dec 31, 2014 @ 6:04pm 
No no no, you are doing it partially wrong xD! HP at 25% or 50% is usually the best choice. I don't remember the difference in %, since there's been a long time I don't play, but it is too small to be worth it! Just think: 25% HP vs 400% HP is 16x more! So you have to shoot it 16x more times to kill it! A lot of time wasted. 50% is still okay. 100%, depends*. More than that is usually a waste of time. You could kill much more with 25-50% than with 400%, which compensates for the extra EXP you gain for each kill in 400%.

* Look at this: https://space.zeo.net/g/2zp3g and https://space.zeo.net/g/45k4x
In this map, you only need to make it to round 4. When you get to round 4, you can make 60k/min. Just NEVER kill all dinos. From time to time (maybe 40s, I don't remember), 50 dinos are born! Always leave 1 alive, so you never get to round 5. Keep killing until you collect enough exp. So, HERE it is worth putting 100% HP (50% you waste a lot of time waiting for the 50 dinos to spawn, while keeping 1 alive). 200% is risky, you may end up with too many dinos and can't go to the floor to kill because you will die before that, but is still possible, if you slept well and your reflexes are good =P. 400%, never! The 50 dinos will spawn faster than you can kill them. Some time later you will have 1000 dinos, and not be able to kill them, while killing them AT LEAST 2 times slower than you would with 200% (so, half exp).

I don't remember the configs. But it was something like:
- 100% HP (50%-200%, if you can't hold 100%, or if 100% is too easy, respectively)
- 400% Dino DMG
- 0 Starting credits
- 25% Credit rate (unless you don't have a good weapon to start with; in that case, 50%)
- Silly waves ON
- No vehicles

Notice there is a rock in that map. If you stay over it, the dinos will run away. So, it will keep safe. You shouldn't really need it after some time playing, but it's good to know.

P.S.: I collected a bit more than 15 mi of experience, and then got tired of the game: it became too repetitive (go to round 4, keep killing, quit), so I stopped playing. It probably will happen the same to you if your main goal is to collect exp, not to have fun. I never got to level 70 (I got to 6x in all classes though) as far as I remember, and I don't intend to.
Mohl Dec 31, 2014 @ 7:42pm 
a good way of getting stuff out of prehistoric is lowest health, highest damage, low credit gain, 0 starting, no silly waves. It's how I hit 70 on recon. If you want, you can add me and i'll be up for helping.
JayXZ Dec 31, 2014 @ 11:09pm 
Originally posted by Anonymate:
P.S.: I collected a bit more than 15 mi of experience, and then got tired of the game: it became too repetitive (go to round 4, keep killing, quit), so I stopped playing. It probably will happen the same to you if your main goal is to collect exp, not to have fun. I never got to level 70 (I got to 6x in all classes though) as far as I remember, and I don't intend to.

I gotcha; My justification is i'll have more fun once i'm lvl 70 since it'll be a lot easier & after that i'd just play for fun, but the grind is pretty tedious . . . that 40%+ credits is really enticing, though. If I can get a good group to play hard/insane and other more difficult stuff with, i guess lvling wont matter as much to me
Klingenmeister Jan 1, 2015 @ 5:40am 
Everytime I see a hard / insane / redik server, I join and look if the people needs help. Most of the lobbys are closed after the host dies the first time :(
Am i the only one who plays with 1590% boost? Hard as hell
You get roughly the same XP for a dinosaur with 400% health as you get for a dinosaur with 25% health. It's all about # of kills over amount of time. There's no reason to jack up the dinosaur health unless you just want a longer and more difficult game. You'll gain much less XP in the same amount of time.
Last edited by Wafflesaurus Supreme; Feb 9, 2015 @ 6:00pm
piripiago Feb 9, 2015 @ 9:32pm 
If you just want the highest exp/time, try 400% damage and 25% health. The starting secondary weapons for Assault and Recon and the starting primary weapons for Support and Assault will quickly kill dinos with 25% health. The minigun turret likewise will kill dinos very quickly and will help a lot for later waves with a lot of large dinos.

From the main menu, look at Character>Unlockables to see the level up rewards. Getting an experience booster from one class will help level the other two classes. Focus on one class to go for the next closest experience booster, then switch classes and get the other two up to that experience booster.
Last edited by piripiago; Feb 9, 2015 @ 9:35pm
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Date Posted: Dec 31, 2014 @ 2:06pm
Posts: 9