ORION: Prelude

ORION: Prelude

Visa statistik:
WTFF ?
why graphics are that bad ?
< >
Visar 1-11 av 11 kommentarer
Hamsterman 23 jul, 2016 @ 12:03 
Because it's made in Unreal Engine instead of the newer AAA game engines that you're used to.
Mohl 24 jul, 2016 @ 22:36 
Also because the game is from like 2008, updated over the years.

If the framework is old, you can't really improve anything else without going for that first.
Hamsterman 4 aug, 2016 @ 19:54 
Ursprungligen skrivet av Mohl, The Tumbleweed:
Also because the game is from like 2008, updated over the years.

If the framework is old, you can't really improve anything else without going for that first.
It first came out in 2012
PRAZ  [utvecklare] 5 aug, 2016 @ 9:22 
I believe Mohl is referring to the actual age, in regards to private development - not the first public release.
Senast ändrad av PRAZ; 5 aug, 2016 @ 9:23
optialization update for ORION ?
789it789 6 aug, 2016 @ 0:56 
Ursprungligen skrivet av ☣FireAngel☣:
optialization update for ORION ?
Better optimization would be nice.
Ursprungligen skrivet av 789it789:
Ursprungligen skrivet av ☣FireAngel☣:
optialization update for ORION ?
Better optimization would be nice.
soo tell developers to doo it ;)
Tenjen 6 aug, 2016 @ 7:20 
given what it costs (or used to) what did you expect? :steammocking: Crysis 4?
more like WTFF is this kid ?
this is like asking why the 80s had so weird hairstyles.....

i for my part love the design the idea and this is much more fun than CoD infinite warfare with its seemingly top notch graphics
Senast ändrad av Captain Stitch; 6 aug, 2016 @ 10:05
IM 23 !!! morons
yeah "moron" we dont care
< >
Visar 1-11 av 11 kommentarer
Per sida: 1530 50

Datum skrivet: 23 jul, 2016 @ 11:09
Inlägg: 11