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And yeah, not understanding how ranks progressed was one of my gripes with the game.
Oh yes, now I remember how I dislike unbreachable rank floors. They always leave me struggling vs much stronger opponents after a lucky streak, with no hope of ever fall down to where my comfortable zone is!
1. Since you can't fall below division I of any rank, you will continue to play against players that are potentially a lot better than you. Matchmaking should continue to be based on MMR, not rank.
2. That's veeeery bad for the coompetitive scene. Before you wanted to play against better/higher ranked opponents, now you would want to play against worse opponents. This ehavily benefits higher MMR players over lower MMR players, which doesn't make any sense whatsoever.
In combination, this leads to good players feeding off of weaker players, which inflates MMR all the way up to Lord Rank.
Lastly, what's the purpose of the Minor Rank Bonus Points? Is it one time, if so I don't see the reason behind it, if it can occur multiple times, this elads to MASSIVE MMR inflation over time, which is absolutely terrible and heavily favors people who play 24/7.
Also with the new system it would not be feasible, since the rank points per match are always the same. If you are higher ranked than your friends and queue with them into lower ranked opponents you could easily rank up against worse players. I don't like this change at all, but this is probably the main reason why you can't queue with friends.
you are not the only one unhappy with that change
https://www.reddit.com/r/underlords/comments/ciafux/dota_underlords_on_twitter_what_if_we_give_you_a/
already talking about a team-mode were you could queue up with friends against other teams
2 is not a problem, since you won't be able to play with ur friends, you will play against people your own rank.
I think that's the main reason why u won't be able to queue with friends to not queue with lower ranked friends to farm rank points off of weaker opponents
Just like beating Lord #1 should be worth more points than beating Lord #12983, it makes no sense that the game considers them to be equal. If you have a rank score, you need to base the gain/loss on everyone in the game, not just add a flat score. This makes it super easy for the top players to farm score and playing 24/7 will give you a huge advantage over those that don't play as much as any positive win rate will let you climb constantly. The top leaderboard will start to depend on time played as much as on performance.