Dota Underlords

Dota Underlords

techmage Jun 23, 2019 @ 9:58pm
Shared Unit Pool?
Does this "Auto Chess" has a shared unit pool like Dota Auto Chess? It realy doesnt feel that way. So many people having the same 4 and 5 cost units. Early rolling also feels off because of it too.
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Showing 1-15 of 18 comments
tiamats4esgares Jun 23, 2019 @ 10:38pm 
I've been told it does, but nobody has any solid proof.
BearOwlProwl Jun 23, 2019 @ 10:50pm 
Yea I'm calling Bullsh-. Like I wrote in my guide, players most likely don't understand how RNG works in coordination with your player level. So what happens next? Well humans like to use their pre-existing knowledge to try to explain what is happening. So if you come from another game you say "Ah ha, this must be it" however, it's most likely incorrect. If you want to know how I consistently make a solid 3 star team, read up:

https://hubpages.com/technology/Dota-Underlords-Guide

You can complain about a "Pool" all you want, but, if there really is a pool I'm definately defying the odds. Not because it exists, but, because it doesn't.
ChronoGears Jun 23, 2019 @ 11:09pm 
You can hit the TAB button to cycle through the different teams. It is pretty damn obvious that there is a shared pool if you keep an eye on everyone for a few games.
BearOwlProwl Jun 23, 2019 @ 11:34pm 
Originally posted by ChronoGears:
You can hit the TAB button to cycle through the different teams. It is pretty damn obvious that there is a shared pool if you keep an eye on everyone for a few games.

Let me explain further,

There are very specific heroes at the start of the game that you are most likely to choose from.
These heroes will always be 1 Gold.

One Gold heroes that start the game are Drow, Bat Rider, BH, Tinker, Ogre, Warlock, BS, Axe, Tiny, Enchant, Clockwork, Tusk, AM and Rhasta.

These are the only heroes in the game that are 1 Gold (Unless I missed some).

You will also most likely see Two Gold units:

Natures Prophet, Tree, Slardar, Jug, Morphling, Timber, WD, CM, QOP, CK, BM, Luna.

As you continue to level up (Most players level up to level 5 and 6 as fast as they can) you will see more 2 Gold Units. At level 1, you will not see a 2 Gold unit, you couldn't afford it.

At level 2, you might see one two gold unit. But most likely you will see 1 gold units.

At level 3 you will see more 2 gold units.

At level 4 you will most likely see 2 and 3 gold units.

3 Gold units will be Rzr, SF, Lina, Omni, WR, Sniper, Slark, etc.

At level 5 you may see 4 gold units, Doom, Medusa, Kunka, Mirana, Tide. etc.

Okay so lets think about this for a second. At the beginning, the only thing that you have to choose from is level 1 gold units. circa 14 Heroes total.

Each Roll you are given what 5 possible hero options? So although you have a 1 in 15 chance of getting 1 hero, theoretically you should at least see 1 gold unit hero on your 3rd roll.

However, as you level up you see more hero's.

By the time you hit level 5 you are already looking at 30+ different heroes you may be seeing at once. In other words, you may need to re-roll 6 times to come across 1 gold unit hero.

There is no pool everyone chooses from, people just don't understand the game yet. RNG Meets basic math. (I guess this is the "Less obvious").
Last edited by BearOwlProwl; Jun 23, 2019 @ 11:35pm
ChronoGears Jun 24, 2019 @ 12:00am 
Originally posted by MetalMarioZ:
Originally posted by ChronoGears:
You can hit the TAB button to cycle through the different teams. It is pretty damn obvious that there is a shared pool if you keep an eye on everyone for a few games.

Let me explain further,

There are very specific heroes at the start of the game that you are most likely to choose from.
These heroes will always be 1 Gold.

One Gold heroes that start the game are Drow, Bat Rider, BH, Tinker, Ogre, Warlock, BS, Axe, Tiny, Enchant, Clockwork, Tusk, AM and Rhasta.

These are the only heroes in the game that are 1 Gold (Unless I missed some).

You will also most likely see Two Gold units:

Natures Prophet, Tree, Slardar, Jug, Morphling, Timber, WD, CM, QOP, CK, BM, Luna.

As you continue to level up (Most players level up to level 5 and 6 as fast as they can) you will see more 2 Gold Units. At level 1, you will not see a 2 Gold unit, you couldn't afford it.

At level 2, you might see one two gold unit. But most likely you will see 1 gold units.

At level 3 you will see more 2 gold units.

At level 4 you will most likely see 2 and 3 gold units.

3 Gold units will be Rzr, SF, Lina, Omni, WR, Sniper, Slark, etc.

At level 5 you may see 4 gold units, Doom, Medusa, Kunka, Mirana, Tide. etc.

Okay so lets think about this for a second. At the beginning, the only thing that you have to choose from is level 1 gold units. circa 14 Heroes total.

Each Roll you are given what 5 possible hero options? So although you have a 1 in 15 chance of getting 1 hero, theoretically you should at least see 1 gold unit hero on your 3rd roll.

However, as you level up you see more hero's.

By the time you hit level 5 you are already looking at 30+ different heroes you may be seeing at once. In other words, you may need to re-roll 6 times to come across 1 gold unit hero.

There is no pool everyone chooses from, people just don't understand the game yet. RNG Meets basic math. (I guess this is the "Less obvious").


I am well aware of the diluted pool as you level up. That is not the case here though. There is 100% a shared user pool
Teal Quest Jun 24, 2019 @ 12:32am 
Originally posted by MetalMarioZ:
Originally posted by ChronoGears:
You can hit the TAB button to cycle through the different teams. It is pretty damn obvious that there is a shared pool if you keep an eye on everyone for a few games.

Let me explain further,

There are very specific heroes at the start of the game that you are most likely to choose from.
These heroes will always be 1 Gold.

One Gold heroes that start the game are Drow, Bat Rider, BH, Tinker, Ogre, Warlock, BS, Axe, Tiny, Enchant, Clockwork, Tusk, AM and Rhasta.

These are the only heroes in the game that are 1 Gold (Unless I missed some).

You will also most likely see Two Gold units:

Natures Prophet, Tree, Slardar, Jug, Morphling, Timber, WD, CM, QOP, CK, BM, Luna.

As you continue to level up (Most players level up to level 5 and 6 as fast as they can) you will see more 2 Gold Units. At level 1, you will not see a 2 Gold unit, you couldn't afford it.

At level 2, you might see one two gold unit. But most likely you will see 1 gold units.

At level 3 you will see more 2 gold units.

At level 4 you will most likely see 2 and 3 gold units.

3 Gold units will be Rzr, SF, Lina, Omni, WR, Sniper, Slark, etc.

At level 5 you may see 4 gold units, Doom, Medusa, Kunka, Mirana, Tide. etc.

Okay so lets think about this for a second. At the beginning, the only thing that you have to choose from is level 1 gold units. circa 14 Heroes total.

Each Roll you are given what 5 possible hero options? So although you have a 1 in 15 chance of getting 1 hero, theoretically you should at least see 1 gold unit hero on your 3rd roll.

However, as you level up you see more hero's.

By the time you hit level 5 you are already looking at 30+ different heroes you may be seeing at once. In other words, you may need to re-roll 6 times to come across 1 gold unit hero.

There is no pool everyone chooses from, people just don't understand the game yet. RNG Meets basic math. (I guess this is the "Less obvious").

thats same mechanics as in dac you get to higher tier units as you level up, but dac also had shared hero pool, meaning there were 45 pieces of each 1 gold unit, 35 pieces of each 2 gold units.... and there were only 15 pieces of each 5 gold unit.

And in dac, shared unit pool was quite obvious, if someone had tide 2 it was realy hard to get tide urself, so you could play around this shared pool, going other units instead. Same in the beginning: if you saw several people go mech, going mech urself was completely stupid.

However, underlords actually feel like there is no shared pool, OR it is much bigger. I've seen like 5 people going medusas. seen so much kunkkas at the same time... And at the very beginning seen like all 8 people go mechs, which is just ridiculous.

Maybe that's rng, but I would defo like some confirmation on percentages to get units as well as their numbers in a pool, if there is A pool at all.
SirBob Jun 24, 2019 @ 1:00am 
Originally posted by MetalMarioZ:
Originally posted by ChronoGears:
You can hit the TAB button to cycle through the different teams. It is pretty damn obvious that there is a shared pool if you keep an eye on everyone for a few games.

Let me explain further,
.....
There is no pool everyone chooses from, people just don't understand the game yet. RNG Meets basic math. (I guess this is the "Less obvious").

You sound like a guy new to autochess. This was the exact same way old autochess worked yet there was a pool. There were 45 tier one units of each type and the pool went down from there as the tier went up.

I am almost 100% sure based on my games that there is a pool as this game is almost an exact copy in literaly every way shape and form of autochess other than the new items. (I mean the stats are almost the same, the units are the same, everything is identical pretty much).

Last game I was in 4 guys went scrappy and none of them ended up with any good units. I know this is just one game, but I look around the game and try to roll on something everyone else is not rolling on. Pretty much every game I am in the top three and I win quite a bit of the time.

As I said though I have alot of autochess experience.

Edit: If you want more information on how this works go look up the autochess pool mechanic. Im pretty sure it is the exact same in this.

Here is a link to how autochess works,
https://dotaautochess.gamepedia.com/Chess_pieces
Last edited by SirBob; Jun 24, 2019 @ 1:03am
Special Ed Jun 24, 2019 @ 5:29am 
dev for Underlords already confirmed same pool size as auto-chess
BearOwlProwl Jun 24, 2019 @ 7:25am 
Originally posted by Vipic:
Originally posted by MetalMarioZ:

Let me explain further,
.....
There is no pool everyone chooses from, people just don't understand the game yet. RNG Meets basic math. (I guess this is the "Less obvious").

You sound like a guy new to autochess. This was the exact same way old autochess worked yet there was a pool. There were 45 tier one units of each type and the pool went down from there as the tier went up.

I am almost 100% sure based on my games that there is a pool as this game is almost an exact copy in literaly every way shape and form of autochess other than the new items. (I mean the stats are almost the same, the units are the same, everything is identical pretty much).

Last game I was in 4 guys went scrappy and none of them ended up with any good units. I know this is just one game, but I look around the game and try to roll on something everyone else is not rolling on. Pretty much every game I am in the top three and I win quite a bit of the time.

As I said though I have alot of autochess experience.

Edit: If you want more information on how this works go look up the autochess pool mechanic. Im pretty sure it is the exact same in this.

Here is a link to how autochess works,
https://dotaautochess.gamepedia.com/Chess_pieces

This is my issue with what your saying-

A. This is not Dota Auto Chess developed by Drodo Studios; This is Dota Underlords developed by Valve. This is two entirely different games by different companies despite similarities.

B. If you watch your opponents you don't know what they are given in the Rolls aside from what they buy. You have no idea if they have seen 6 Medusa's or 0. Maybe it's just not apart of their strategy. If they are playing the same as you and your not good enough to recognize what they are doing that impacts their ability to collect 3 star heroes, then it's easy to say "Oh this game sucks RNG this RNG that".

You can't expect Joe down the road who is just as impoverished as you to have the knowledge and availability that you don't have. Same concept. If you watch people do it wrong, you most likely don't learn anything.

C. If there is indeed a hero pool that still does not impact you from collecting at least 3-5 star heroes every game if your listening to what I say. I have proven that over and over.

D. Until I here it directly from a Dev in Dota 2 Underlords produced by Valve a "Pool" is merely a myth. Anyone know the term Pseudoscience? This is like the Pseudoscience of Underlords.
[SiRe] Static Jul 5, 2019 @ 11:59am 
Originally posted by MetalMarioZ:
D. Until I here it directly from a Dev in Dota 2 Underlords produced by Valve a "Pool" is merely a myth. Anyone know the term Pseudoscience? This is like the Pseudoscience of Underlords.

You sir, are an not only an arrogant ♥♥♥♥♥♥♥, but also categorically wrong:
https://twitter.com/StatsmanBruno/status/1145809531353493504?s=19

https://dotesports.com/news/dota-underlords-shared-hero-pool-guide-stats
Last edited by [SiRe] Static; Jul 5, 2019 @ 12:01pm
Lace Black Jul 5, 2019 @ 2:42pm 
There is a pool but it doesnt work by being able to 'deny' units merely by buying them and benching them. It may lower the chance for your opponent, but it's not 100 percent. In one game an opponent and I both had a three star drow while another had a two star drow.
Kreuz Jul 5, 2019 @ 2:55pm 
Originally posted by Lace Black:
There is a pool but it doesnt work by being able to 'deny' units merely by buying them and benching them. It may lower the chance for your opponent, but it's not 100 percent. In one game an opponent and I both had a three star drow while another had a two star drow.


well, that was a tier 1 unit and there are a lot more of them than the higher tiers in the pool. try denying someone a tier 4 or 5 unit, you will see more success
tiamats4esgares Jul 5, 2019 @ 6:40pm 
Originally posted by Static:
Originally posted by MetalMarioZ:
D. Until I here it directly from a Dev in Dota 2 Underlords produced by Valve a "Pool" is merely a myth. Anyone know the term Pseudoscience? This is like the Pseudoscience of Underlords.

You sir, are an not only an arrogant ♥♥♥♥♥♥♥, but also categorically wrong:
https://twitter.com/StatsmanBruno/status/1145809531353493504?s=19

https://dotesports.com/news/dota-underlords-shared-hero-pool-guide-stats

When he posted that, there still wasn't proof yet. He's not an arrogant ♥♥♥♥♥♥♥, and he's also not "wrong" because he was stating his opinion on the knowledge that everyone had at the time. Chill. In fact, for all we know, this development is NEW. It came in patch notes. They didn't say it was always that way. Just that it is now.
BearOwlProwl Jul 5, 2019 @ 8:53pm 
Originally posted by tiamats4esgares:
Originally posted by Static:

You sir, are an not only an arrogant ♥♥♥♥♥♥♥, but also categorically wrong:
https://twitter.com/StatsmanBruno/status/1145809531353493504?s=19

https://dotesports.com/news/dota-underlords-shared-hero-pool-guide-stats

When he posted that, there still wasn't proof yet. He's not an arrogant ♥♥♥♥♥♥♥, and he's also not "wrong" because he was stating his opinion on the knowledge that everyone had at the time. Chill. In fact, for all we know, this development is NEW. It came in patch notes. They didn't say it was always that way. Just that it is now.

Lol thanks for defending me. It wasn't worth my reply. We had that conversation nearly what 3 weeks ago? I've already come to terms with the fact that there is a "pool" since that conversation. Lord have mercy, people get so hurt when others have a different opinion. Anyways, I don't know why someone felt the need to post in a thread this old. Must have really ruffled some feathers.
ComptonEMT TTV Jul 5, 2019 @ 9:01pm 
Wait... are people still arguing this? it literally says inside the game now that there is a pool and gives actual numbers of copies per tier.

T1 - 45 of each hero
T2 - 30 of each hero
T3 - 25 of each hero
T4 - 15 of each hero
T5 - 10 of each hero

Blocking a player from their 3 star or making it super hard to find a hero isn't viable at T1 but is viable at T4 and T5... Especially at T5 since in total there are only 50 T5 heros in the pool.

If there are 3 people left and they're all going for Tidehunter then someone is going to get stiffed with a 1 star most likely.
If 5 people are trying to grab dragon knight and they all draw evenly they'll all have a 2 star and all the DKs are gone. Unlikely but that's the math.
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Date Posted: Jun 23, 2019 @ 9:58pm
Posts: 18