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번역 관련 문제 보고
Autochess was a very casual game to begin with and it had/has is audience as a dota 2 mod. And all changes made so far by valve did't make it any more or less casual. Maybe you are not the target audience or realize what this game is for? I play this game to relax from work or from more hardcore games, not to become the biggest pro in the world. At this the game is very good.
You call people fanboys, but at the same time you're show all the signs of fanboy. You are hilarious...
More like a wannabe fanboy wanting to turn the whole genre into something different
Move to TFT, we don't want you crying baby kids.
I also suspect that riot payed people to come here and start "not worth it, tft is better" threads and with every patch when people who can't adapt start to complain they crawl out of their holes again to "kindly redirect" us to tft
Yes, TFT is winning the autochess fight. Instead of making some more alliances viables in meta, DEVs in this game are adding RNG to them.
I do not know who the DEV is responsible for this, but he certainly does not know what his playerbase wants: Less RNG and more alliance options! Simple is not it?
I like that change. In my opinion this change provides exactly that. more options in which alliance to go for because the strength of their global items isn't set in stone and therefore, some are just better than others because of the global item alone (compare your pickrate of hunters focus, retaliate, coordinated assault, final flash vs font of creation, completing the circle and vicious intent, pre and postpatch)
I think it made the meta more diverse and less about pursuing two-three metabuilds, hoping I get their globals (RNG) to get an advantage because all others are pursuing the same 2-3 metabuilds.
Now I can decide by the strength of the items offered to me, which will be one of the better alliances this game simply because I got a early T2 vicious intent f.e. and can go for summons early game.