Farthest Frontier

Farthest Frontier

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Clay Pits Not Producing
Started a new game, medium difficulty, just got clay pits, built one, staffed it, made sure it had everything it needed....and it would produce nothing. I built another one, staffed it, made sure it had everything it needed including a storage area right next to it...and it produces nothing, even fully staffed for months on end.
This is the first time this has happened to me. I've recently disenabled pacifist modes on my games, but that hasn't made any difference previously.
What's happening? What am I doing wrong? Any help would be appreciated.
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Showing 1-6 of 6 comments
Did you put an ordinary mine building on an infinite mine deposit? That's the only thing I can think of.
Nope. Couldn't even if I wanted to--the improvement won't build save on a regular clay pit.
Falsted Jan 21 @ 6:16pm 
Just thought I'd ask: Are you sure your cart depot place is staffed? Cause they can only transport goods from clay pits and mines etc. via the wagons, so if you happen to have no carts available, then none of the clay will ever make it back to your storage, even if it's super close I think...
Did you find the answer to this, I am having the same issue
Verify the game files and make sure all your drivers are up to date.
I had apiaries stop producing honey/ wax during one year, after a raid; did you have a raid? Ran the game till the next year and they started producing again., maybe try that.
Last edited by Max power; Feb 17 @ 3:38am
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Showing 1-6 of 6 comments
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Date Posted: Jan 18 @ 6:44pm
Posts: 6