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Also, you need to leave some idle labors to leave rooms for transport and runner.
And, do you have many buildings require repair?
By the way, don't try to be self-sufficient. I found that self-sufficient becomes impossible after pops exceeded 400 when I need to maintain a defence force with more than 56 and up to 128 people, and at least 40 people are idle labors, trade and wagon workers. You simply won't have that manpower to maintain raw material supply.
Get your barn and hunter supply chain up, and upgrade the trade station to level 2 as soon as possible, to get your economy bloomed, and then import low priced stone, steel ingots, iron ores, coal, tools and simple weapons from there. Money always solve problems in easy ways.
Respectfully, I disagree about self sufficiency. You can become self sufficient with ensuring that all houses are covered by at least one market, and then selling your surplus such as candles or pottery. Then that covers the military and defence component. It just seems there is a lack of production awareness for villagers between the two buildings.
That caused material demands skyrocketed in a short time, and then...
The problem was solved after a mass import of raw material from foreigner traders, right before barn, mill and trade station had to be repaired fully otherwise would be shuted down as well. It costed me around 10000 gold to recure the situation just in time, and took 4 years to restore the economy to normal.
After that, I started to import materials from foreigner traders in large quantity and no longer being self sufficient, daily consuming skyrockets but yearly income skyrockets as well...
A screenshot with your 'r' screen and 'p' screen open would help us to determine if there is a problem with your town's set-up.