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翻訳の問題を報告
Now i at least hope it will be enough for small size map with maximum population enough to hit req for 4th tier with stable 60fps
I'll try to test it myself... maybe it will help drastically
Can you provide a screenshot? Something like this with an overlay?
https://steamcommunity.com/sharedfiles/filedetails/?id=3390486445
This is with a Ryzen 7800X3d and a RX 7900XT. 4K native resolution.
Quick steps: Clean GPU driver installation with DDU (Display driver uninstaller), verifying of game files, update other drivers.
(I think core count is weird and this is threads. For clarification to identify use odd numbers for ... cores? i guess)
https://steamcommunity.com/sharedfiles/filedetails/?id=3394400496
I think its something to do with playtime... Like time after long sessions there's maybe still mem leak somethere.
I'll dig into it more
edit: One monitor. Nothing fancy yet
Maybe just some sort of weird hickup for your problem :). What you show is what I would expect with your hardware. Should be good enough to make some relatively large settlements with several hundred people at least, maybe even up to 1000. Just do not expect 60 FPS then necessarily. something between 30 and 60 then, but should be still quite playable.
If it happens again just try to make a shot and post it :).
Got that thing at 290 civs. 5hr's into session ~~3-4hr of gameplay (got game open while running around house here and there)
https://steamcommunity.com/sharedfiles/filedetails/?id=3395316716
30fps.
Seems game start getting less ram.
Forgot to check if true after game restart without interference
Done some clearing of bloatware. Again 60fps after game restart.
I'll continue to check
Does it stay like this if you do not restart the game? Can you try to replicate if this happens after 2-4 hours only?
If so I really would guess the VRAM is the problem. The system RAM should be enough at 16 GB for this application. Windows does not eat that much :). You could try to increase the page-file, just in case perhaps... .
You could also test with more VRAM intensive settings (reduce them).
can you post the graphics settings?
W. Fullscreen
Resolution : 1920*1080 / 100% / 60hz
Run in background + Edge Scroll
bg FPS = 10
Shadows - Medium
Anti-Aliasing - 8x MSAA
Soft Shadows + Foliage
Matching settings:
https://steamcommunity.com/sharedfiles/filedetails/?id=3395372672
VRAM is at almost 6GB use from the start, allocated is 8 GB on my GPU. AMD GPUs use somewhat more VRAM sometimes, but likely you get too close to your 6 GB limit of VRAM.
https://steamcommunity.com/sharedfiles/filedetails/?id=3395372726
Solution:
Set 8x MSAA to 2x or perhaps 4. I show the next shot with 2X.
While it still allocates about 7 GB VRAM only 3-4 are now used.
https://steamcommunity.com/sharedfiles/filedetails/?id=3395372767
So, set MSAA at 2-4X instead of 8 and you issue is hopefully fixed :).
At least it is a good idea..., I hope. MSAA uses quite a bit of VRAM... .
I'll try
Right now problem could be anywhere, but in theory the thing i done should work. Keep on keeping on.
~I will play more right now~ :)
Hm, small caveat: The game does not really allow me to change resolution properly and shows inconsistent behavior with the VRAM between trials. I still think it is the most likely reason in your case, though. The buffer fills up over time, at least to a degree.
Thanks! Time will tell. I'll try MSAA 4x
Basically i did 3 things:
- Deleted Motherboard (Asus) bloatware because i noticed that it duplicated and reserved more RAM at my machine over time (low fps issues happened after long hour sessions)
- Lowered my Anti-Aliasing one bar lower (to MSAA 4x)
Suddenly i started to get screentearing. V-SYNC fixes that issue but overloads my 2060S so i
- Fixed my FPS to lower cap of 50hz and tearing stopped
Anything from this list possibly could fix that problem, but i tend to lean on first option
Let your system have some spare ram space because everything starts to run slowly
Did a rig update recently, changing everything besides Monitor and GPU. Now they're weak spots. Monitor older that GPU and i chose Gigabytes problematic 2060S and realized it only after RMA time (during MB+CPU upgrade).