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Ilmoita käännösongelmasta
From memory, in Cities Skylines cemeteries have a positive impact on citizens.
For FF, I take great pride in making sure my graveyards are in prominent places and that they have overwhelming desirability, with decorations everywhere. Being respectful of my dead villages is emergent game play from my perspective, with no added benefit. I spend more time beatifying these areas, over where my villagers actually live.
With crypts coming in the future, I am very interested to see what game play impacts this may have. I do like that over time the headstones in the graveyards become more elaborate over time.
I would be supportive of positive desirability impacts from graveyards. I often have a 5x5 block area in my housing zones that this would fill nicely.
As your town grows, so does the inevitable deaths. The first generation, struggling against the earth itself to carve a living, finally giving way to the next generation. The brave soldiers who gave their lives defending what you've built. The village idiot who stood intoxicated in front of a bear.
Each death is a stepping stone, and it would be cool if the graveyard represented that with a growing bonus.
That said.... don't skip putting in graveyards, as-is, in the game... once the person dies their corpses spread disease and it gets exponentially worse as the labourers in charge of hauling bodies die off themselves.