Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
well placement:
https://steamcommunity.com/sharedfiles/filedetails/?id=3005204177
tree farming place:
https://steamcommunity.com/sharedfiles/filedetails/?id=3005202292
It says in the tooltip tree's help..
The tree mechanic is pretty minor. The seasonal weather bonus would fill the wells faster so having more of them is better than maximizing with trees.
Most of the time it's adding a bit character to the neighborhood.
If you cut it down, just put the zone of your nearest labor camp lvl2 to grow it back.
I dont know if the nechanic is working with the 5 gold trees tho
This is more of a concern on arid maps than normal or lush. But arid maps are supposed to be the hard mode so you would have to leverage every trick you can so trees around a well would make sense where on a wet map its never an issue.