Farthest Frontier

Farthest Frontier

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Olleus May 11, 2024 @ 6:56am
Suggestion: Angled & Curved Walls
Why can't have we curved fortification walls? Or at the very least diagonal ones cutting at 45 degrees?

We can place beautiful roads that cut at that angle, or that have smooth curves (so the algorithm to do this already exists in the game), but our walls are forced to only have right angles. Not only is this ugly, but very often I want to build the shortest wall between two places in order to save construction cost and have a shorter perimeter to defend. Only having vertical and horizontal lines makes that sadly impossible. For example, in my current game I have a steep hill between two lakes, but its at 45 degrees to the main grid, so I can't block it off nicely. A zig-zag wall is possible but it takes up more space, more construction and makes gates and towers awkward to place.
Last edited by Olleus; May 11, 2024 @ 7:01am
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Showing 1-6 of 6 comments
blkcurtains May 11, 2024 @ 8:45am 
People have been asking for this for a long time.
Zantai  [developer] May 11, 2024 @ 6:38pm 
Curved walls will *probably* not happen, but I am petitioning strongly to get 45 degree walls in for 1.0 :lunar2019coolpig:
Olleus May 11, 2024 @ 7:12pm 
Originally posted by Zantai:
Curved walls will *probably* not happen, but I am petitioning strongly to get 45 degree walls in for 1.0 :lunar2019coolpig:

Partial good news! After all, the city on the cover screen has angled walls haha

Can I ask why curved walls are probably out? Is it a path finding issue for enemies? Graphical rendering difficulty? Something else? I'm genuinely curious what the problem with them is considering curved walls work great.
Commodus May 12, 2024 @ 7:14am 
Originally posted by Zantai:
Curved walls will *probably* not happen, but I am petitioning strongly to get 45 degree walls in for 1.0 :lunar2019coolpig:

1.0 when?:)
Grenadier May 12, 2024 @ 12:49pm 
Originally posted by Zantai:
Curved walls will *probably* not happen, but I am petitioning strongly to get 45 degree walls in for 1.0 :lunar2019coolpig:
To be honest, I think JUST this alone would alleviate the headache with building fortifications. I don't need pretty S shaped walls, just a more efficient way of walling off on a none straight line.
Zantai  [developer] May 12, 2024 @ 7:06pm 
Originally posted by Olleus:
Originally posted by Zantai:
Curved walls will *probably* not happen, but I am petitioning strongly to get 45 degree walls in for 1.0 :lunar2019coolpig:

Partial good news! After all, the city on the cover screen has angled walls haha

Can I ask why curved walls are probably out? Is it a path finding issue for enemies? Graphical rendering difficulty? Something else? I'm genuinely curious what the problem with them is considering curved walls work great.

Obviously curved things can exist in Frontier, since we have curved roads but, unlike roads, walls have ramifications for pathing and combat that get really tricky (you can't rely on a simple hit box for collisions and combat range anymore as a basic example). I can only imagine the absolutely busted wall designs you guys would come up with if you had curved walls.

Alas, I am not a programmer so I don't know every cost of doing this, but when I broached the subject with the lead programmer, I made him very very sad. Angled walls only made him grimace, so that's more likely.
Last edited by Zantai; May 12, 2024 @ 7:08pm
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Date Posted: May 11, 2024 @ 6:56am
Posts: 6