Farthest Frontier

Farthest Frontier

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ladicken May 23, 2023 @ 12:09pm
Finding a good starting map
So how do yall go about finding that right map you like?

It generally takes me about 5 to 10 times to "reroll" (get a new generated map) to get a map with all the stuff (except the deer) in the right place.

Once I find a good map, then it takes anywhere from a few tries to very many "restarts" to get the deer in the right place.

I'm sure most everyone has noticed this, but in case you haven't, when you "restart" the map it generates the same resources except deer, which it places anew each "restart".
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MΛRCUS HΞLIUS May 23, 2023 @ 12:33pm 
I thought the game was bugged and the deer/boar didn't spawn when you restarted a map... good to know they just get shifted around though.

I am pulling my hair out at this boar spawn right next to my town atm... if I build over it will it stop spawning???

I usually just stick with the first map, as long as it gives me some flat land to build on, then I see how far I get before wanting to re-roll...

I haven't tried the hilly terrain maps yet though, having one good mountain on my map is good enough for now.
Last edited by MΛRCUS HΞLIUS; May 23, 2023 @ 12:36pm
ladicken May 23, 2023 @ 12:41pm 
I can't answer your question on the boar, as I play pacifist mode and don't have boar or bad animals. I use this game strictly as a city builder. My preference in "city builder" games is not to have to deal with stuff like that, and just concentrate on building, economics, and keeping the little digital people happy.

In the game though, I've noticed that mineral deposits stay there if you build something over them. Meaning you might have to move the building later if you want that mineral resource. Food (plant) resources are destroyed if you build over them, and the deer will move to a different spot if you build to close to them.
Cotaks May 23, 2023 @ 7:39pm 
Originally posted by MΛRCUS HΞLIUS:
I thought the game was bugged and the deer/boar didn't spawn when you restarted a map... good to know they just get shifted around though.

I am pulling my hair out at this boar spawn right next to my town atm... if I build over it will it stop spawning???

1. Yes deer/boar and wolve dens are randomised on a restart of the map, everything else stays the same

2. No it won't stop spawning, but the beauty of this spawn system is: when you build houses etc on/around it the spawnpoint moves to an free location. So you can force a spawnpoint to a location of choice (by choice i mean in a general direction).

Bonus: When you kill all animals from a spawn, the spawnpoint will be removed, next year it will spawn a new spot near/on the origional place or little farther away if you build on the spawn.
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Date Posted: May 23, 2023 @ 12:09pm
Posts: 3