Farthest Frontier

Farthest Frontier

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Dietre Sep 12, 2023 @ 11:26am
2
Please remove drunken fights
Just had a solider in plate armor and sword/shield and get drunk, then he decided to murder 55 people and destroyed like 10 buildings.....

I get the fisticuffs when people get drunk outside the bar, they need a day to heal and get back to life, but a solider that no one can stop is a little much. Maybe edit the code so that the soldier can still fight when wasted but no weapons allowed or something.

I am not joking, my city is in ruin now lol
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Showing 1-15 of 28 comments
ungamer Sep 12, 2023 @ 12:08pm 
hardcore gaming detected )))
clayffo Sep 12, 2023 @ 12:24pm 
Failure is not falling down but refusing to get up.
jcmeerman Sep 12, 2023 @ 1:02pm 
The idea of stonedrunk soldiers is already strange. In real life, you do that once and you get thrown in the brig, especially when you are on guard duty. I had have several soldiers die because they were drunk during a raid and passed out outside the main gate.

In fact, I had so many people being intoxicated that I demolished my bars. The decrease is revenue is more then compensated by the increased productivity of not having fights or villagers passing out. And for happiness, my theater is enough to give max happiness.
ThrashTilDeath Sep 12, 2023 @ 2:30pm 
Soldiers get drunk plenty irl and very few go on an unstoppable killing spree with a sword. Booze might make you a little rowdy but won't turn you into a mass murderer jeez.
RonEmpire Sep 12, 2023 @ 2:46pm 
What's weird is the effect of the drunken guy fighting lasts for months in game. Months!
garthurbrown Sep 12, 2023 @ 3:17pm 
Originally posted by jcmeerman:
The idea of stonedrunk soldiers is already strange. In real life, you do that once and you get thrown in the brig, especially when you are on guard duty. I had have several soldiers die because they were drunk during a raid and passed out outside the main gate.


Tell us of your time in a medieval outpost with nothing to do.
DiViNe NeKO Sep 12, 2023 @ 4:33pm 
Okay here is the solution on drunken fights:

1. Pause Game

2. Select the villager that is drunk fighting

3. Send them to the barracks and place down the combat flag, soldiers will either kill or wound drunken maniac problem solved
Blind Sep 12, 2023 @ 5:05pm 
The irony too is that with how long the fights last, its like a season long rampage. The time scale is so ♥♥♥♥♥♥ in this game.
Cotaks Sep 12, 2023 @ 5:40pm 
How do you get people drunk? or even get them in a fight?

I have never had a drunk one or a fight ever. So if you don't keep your people happy then don't complain about a rampaging mechanic. Happy people wil never fight or get drunk.
Dietre Sep 12, 2023 @ 6:20pm 
Originally posted by Cotaks:
How do you get people drunk? or even get them in a fight?

I have never had a drunk one or a fight ever. So if you don't keep your people happy then don't complain about a rampaging mechanic. Happy people wil never fight or get drunk.

That is completely untrue, the city i am working on is 245 ppl, all in large houses, full happiness with all their needs met. The happy people are the ones spending coin to get wasted.
DiViNe NeKO Sep 12, 2023 @ 8:23pm 
I have 16 Pubs in my city and I only get a few fights but they are rare events, get raided or attacked by hungry bears more then a drunken battle royal

Pubs are a great way to generate extra gold for your city get around 80-100 gold per pub and have tons of miners that are not that happy spending all time in a mine shaft so they go drinkin :)
jcmeerman Sep 13, 2023 @ 12:41am 
Originally posted by Cotaks:
How do you get people drunk? or even get them in a fight?

I have never had a drunk one or a fight ever. So if you don't keep your people happy then don't complain about a rampaging mechanic. Happy people wil never fight or get drunk.
In line with Dietre, my happiness is maxed out. My houses all manors. And still I have drunks fighting. Not many, but still. The bar is just more trouble than it is worth.


Originally posted by DiViNe NeKO:
I have 16 Pubs in my city and I only get a few fights but they are rare events, get raided or attacked by hungry bears more then a drunken battle royal

Pubs are a great way to generate extra gold for your city get around 80-100 gold per pub and have tons of miners that are not that happy spending all time in a mine shaft so they go drinkin :)

The pub gives me about 300 gold a year. Given the drop in productivity of all my industries and the revenue I get from selling the beer to the merchant, the pub does not really generate that much money.


Originally posted by garthurbrown:
Originally posted by jcmeerman:
The idea of stonedrunk soldiers is already strange. In real life, you do that once and you get thrown in the brig, especially when you are on guard duty. I had have several soldiers die because they were drunk during a raid and passed out outside the main gate.


Tell us of your time in a medieval outpost with nothing to do.

If we go for realism: in every army, if you are drunk during an attack, you go to jail (or worse).
Last edited by jcmeerman; Sep 13, 2023 @ 12:44am
SgtScum Sep 13, 2023 @ 3:02am 
The best part is that afterwards everyone is like chill. Next day at the bar is like "Hey Bargoth heard you had a bit of a bender last night and slaughtered 30 citizens and a dog. So what are you having tonite? I'm buying!"
asapa Sep 13, 2023 @ 9:12am 
Originally posted by Dietre:
Just had a solider in plate armor and sword/shield and get drunk, then he decided to murder 55 people and destroyed like 10 buildings.....

I get the fisticuffs when people get drunk outside the bar, they need a day to heal and get back to life, but a solider that no one can stop is a little much. Maybe edit the code so that the soldier can still fight when wasted but no weapons allowed or something.

I am not joking, my city is in ruin now lol

I swear I've read this same exact post before... like a year ago.
oblindsideo Sep 14, 2023 @ 7:33am 
The passing out needs to be tuned down a bit. Agreed.
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Date Posted: Sep 12, 2023 @ 11:26am
Posts: 28