Farthest Frontier

Farthest Frontier

檢視統計資料:
Astuceman 2023 年 8 月 26 日 上午 1:57
Meat production halted (looks like a bug)
Hi, my meat production has stopped entirely suddenly.

Limitation of production are infinite. I have More than 100 bows and arrows. More than 90 people free of work.

It has fall down from 900 meat to zero in less than a year. Now I have only 6 months of food in stock. I'm affraid to pursue my save as it can kill my run.

I can provide screenshots.

Help ?
< >
目前顯示第 1-15 則留言,共 17
MedeaFleecestealer 2023 年 8 月 26 日 上午 2:19 
Are there deer still around to hunt?
ZeroKarma 2023 年 8 月 26 日 上午 5:25 
I have also noticed that suddenly you will go from 13 food to 3 and it won't climb back up. One thing that I have seen tank food supplies is building. Each building will take a chunk of resources after being built. Have you suddenly built a bunch of buildings? I have also noticed that for some reason villages will randomly transport items between stocks and it shows that they don't exist anymore. Theres a few things like this that happen.
But I know the problem you are talking about and have sen it. The food system might need working on because with a pop of 50, 3 farms, 2 forages, and 2 hunters my food sits around 3 or 4 and will not get more. Even when the pop gets up to 100 these same food sources show that I am keeping the same amount.
There is no real way of working out how much food you have and the amount it adds to your stocks. I have had over 1000 smoked meat, 800 smoked fish and close to 1000 of each veg and a random amount of berries fruit and nuts and the counter shows I have a couple of months. It makes no sense. We need to be able to know how many of each item it takes to contribute to a month of food. eg. 200 s meat will add a month.
Matthew 2023 年 8 月 26 日 上午 5:57 
1 food = 1 food regardless of type. A villager will eat 24 food a year.

All that matters is the spoil rate. The reason you are never getting more than 3 or 4 months of food supply is because the majority of food types will spoil less than a year. You aren't intended to hoard food, you only need enough to not starve. Anything more just rots and it is a waste of labor.

Click on the food icon on the top UI bar. It will open a graph. That will give you a better idea of your food situation. If the orange bar is high, then you are producing food just left to rot.

Sometimes food stores will fluctuate depending on growing and harvesting cycles and spoil rates, but as long as the green bar is above the blue bar your people aren't starving. Ideally, if you have a wide variety of foods, it is less spiky. For example, berries harvest early, peaches in summer, and apples in autumn. They will all spoil quickly without glassware preservation, but the spoiling will be spread out and not all at once.

The op's issue is separate. I'm guessing Medea is closer to the point. Either the deer have been over hunted, or they have been scared out of the yellow circle. Can't know for sure until op gives more info. Specifically, what are his hunters doing? Idling? Standing still with a hunting tag? Where are the deer?
Cotaks 2023 年 8 月 26 日 上午 7:54 
引用自 Astuceman
It has fall down from 900 meat to zero in less than a year.

This is easy to explain, you ran out of tools.

Tools are a global thingy, increases production rate by a lot, without it butchers need to make meat with there bare hands, it's hurting the output a lot. Always make sure that you got enough tools.
Astuceman 2023 年 8 月 27 日 上午 3:35 
Too bad I can't add a screenshot ...

引用自 Cotaks
引用自 Astuceman
It has fall down from 900 meat to zero in less than a year.

This is easy to explain, you ran out of tools.

Tools are a global thingy, increases production rate by a lot, without it butchers need to make meat with there bare hands, it's hurting the output a lot. Always make sure that you got enough tools.

This is what I thought too ! I have bought a massive amount of tools from vendors. Nothing has changed ... Deers are inside circles. Most of them have level 3 population : max out.

When I mean halted : Each hunter house has the pause button icon on top. (And I didn't make them stop working)
Looks like some limitation of production, which I didn't set. It's infinite.

It should be noted somewhere what is wrong, so the player know what to do to fix it. It's not a gessing game. I'm frustrated !

Still loving the game (and devs).
最後修改者:Astuceman; 2023 年 8 月 27 日 上午 3:42
MedeaFleecestealer 2023 年 8 月 27 日 上午 3:48 
Have you checked the hunter cabins to see what they actually say, i.e. there is a production limit set or you've somehow turned them off completely?
Astuceman 2023 年 8 月 29 日 上午 10:36 
引用自 MedeaFleecestealer
Have you checked the hunter cabins to see what they actually say, i.e. there is a production limit set or you've somehow turned them off completely?
Nope, there are not production limit. It's infinite.
leohayward 2024 年 1 月 4 日 下午 6:34 
same happened to me. I have 26 tools in stock and rising. So it is not a lack of tools.
Production is infinite. The hunters just quit and entered the general labor pool.
Furin 2024 年 1 月 5 日 上午 6:16 
Haven't had this bug yet but you could try to uncheck the automatic worker assignment, fire everyone, wait a few seconds, then check the atomatic worker assignment. Do this in november when everyone is at winter break.
PerfectWing 2024 年 1 月 8 日 下午 3:17 
Na its a BUG just started A NEW game thought the patch was out . food production fine / 1 hunter per camp 3 camps far apart smoker . storage everything set right. food just drops with a pop of 40 ive seen it go from 17 2 o with no reason to why,
Pug 2024 年 1 月 8 日 下午 3:45 
引用自 Astuceman
Too bad I can't add a screenshot ...

引用自 Cotaks

This is easy to explain, you ran out of tools.

Tools are a global thingy, increases production rate by a lot, without it butchers need to make meat with there bare hands, it's hurting the output a lot. Always make sure that you got enough tools.

This is what I thought too ! I have bought a massive amount of tools from vendors. Nothing has changed ... Deers are inside circles. Most of them have level 3 population : max out.

When I mean halted : Each hunter house has the pause button icon on top. (And I didn't make them stop working)
Looks like some limitation of production, which I didn't set. It's infinite.

It should be noted somewhere what is wrong, so the player know what to do to fix it. It's not a gessing game. I'm frustrated !

Still loving the game (and devs).


Turn of the traps. i still dont upgrade my hunter buildings. Hey lets upgrade a building to produce less.
Crusader 2024 年 1 月 8 日 下午 3:50 
Same, for a while my hunter production was low and I'm in tier 3 and cabins are upgraded, traps set etc.. my aging pops dying and I have like 5 hunter cabins? Then after adding the theater (once I can afford it) raised the happiness the hunter started producing enough to last 6 months. Check the happiness and balance it with Entertainment.
robains 2024 年 1 月 24 日 下午 10:10 
The seems to be a bug. I have the exact same issue, ALL my hunter cabins have "Pause" and slot empty and I'm unable to add/assign anyone.

My happiness is excellent
Circles around deer
Some traps 4 some set to 1
I have plenty of tools
The hunter cabins are NOT set to halt/pause
Plenty of laborers
5 Hunter cabins
I have plenty of bows/arrows

I think what triggered this bug is when I added the Relic that increases hunter output by 30%. That's when my hunter cabins ALL halted (pause button above).

When I go to the laborer assignment screen, it shows 0/0 for my hunter cabins and grayed out.

Definitely seems like a bug, hopefully the developers can take a look at this.
MedeaFleecestealer 2024 年 1 月 24 日 下午 11:28 
Best to report it on the forum so they will see it.

https://forums.crateentertainment.com/c/farthest-frontier/bug-reporting/42
< >
目前顯示第 1-15 則留言,共 17
每頁顯示: 1530 50

張貼日期: 2023 年 8 月 26 日 上午 1:57
回覆: 17