Farthest Frontier

Farthest Frontier

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Brufus Jan 1, 2023 @ 4:24pm
What to do if no coal on the map?
Hi guys, I'm a brand new player to this game (a dozen hours or so) and I just got to Tier 3 for the first time and I don't seem to have any coal on my map at all. I feel like I've explored everything. So...if there's no coal, am I basically just kinda screwed and should start over?

I know I can buy coal and bricks every so often, but I'm not exactly rich and from here on it seems like bricks are EVERYTHING, and I'll never be able to make my own.

Any thoughts? Thanks for the help!
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Showing 1-12 of 12 comments
123 Jan 1, 2023 @ 4:58pm 
you can make charcoal which can be used as a substitute for coal.
Brufus Jan 1, 2023 @ 6:20pm 
Originally posted by 123:
you can make charcoal which can be used as a substitute for coal.

Oooh, how do I do that exactly?
Dan Jan 1, 2023 @ 7:02pm 
Originally posted by Brufus:
Originally posted by 123:
you can make charcoal which can be used as a substitute for coal.

Oooh, how do I do that exactly?

Charcoal kiln under resources.
Unless you've literally bumped into the edges of the map and can't go any further then no, you haven't explored everywhere.

Maps will not have all resources on them so it just depends on what type of map you roll if you went with the random option.

Charcoal makers do a good job if you don't have any coal, but make sure you have a good supply of wood of course.
qwermoop Jan 2, 2023 @ 1:52am 
If you got lots of wood than charcoal is your answer, If you suffer on the wood I think trading for it might be better, or a little bit of both.
Martimus Prime Jan 2, 2023 @ 7:23am 
Yea, the resources are really badly out of shape in this game. Gold, iron, coal, sand and clay need to be much more abundantly spawned, and they need to chill out on the hawthorne berries and greens everywhere.
qwermoop Jan 2, 2023 @ 7:35am 
Originally posted by Martimus Prime:
Yea, the resources are really badly out of shape in this game. Gold, iron, coal, sand and clay need to be much more abundantly spawned, and they need to chill out on the hawthorne berries and greens everywhere.
Its usually depends on the map types, the more "difficult" maps got tons of iron, gold and coal. I played on Alpine Valleys some time a go and I had everything except for clay(found about 1500 on the map).
And the hawthorn bushes can be permanently removed, I always do it if I got some in the way of other important resources.
Groovy Jan 2, 2023 @ 4:26pm 
Originally posted by Martimus Prime:
Yea, the resources are really badly out of shape in this game. Gold, iron, coal, sand and clay need to be much more abundantly spawned, and they need to chill out on the hawthorne berries and greens everywhere.

i think it is fine and like the randomness of the map. It makes more fun/challenging to figure out how to deal with the situation.

What I do not like though is the limits placed on you to overcome the situations. Ok so NO coal fine. So in real life I would tell the traders we need coal, BRING COAL. but you can't do this. So traders show up with fish and no coal every time even though the town is surrounded by lakes lol
Originally posted by Groovy:
Originally posted by Martimus Prime:
Yea, the resources are really badly out of shape in this game. Gold, iron, coal, sand and clay need to be much more abundantly spawned, and they need to chill out on the hawthorne berries and greens everywhere.

i think it is fine and like the randomness of the map. It makes more fun/challenging to figure out how to deal with the situation.

What I do not like though is the limits placed on you to overcome the situations. Ok so NO coal fine. So in real life I would tell the traders we need coal, BRING COAL. but you can't do this. So traders show up with fish and no coal every time even though the town is surrounded by lakes lol

Devs are planning to have an option where you can request goods for a premium price with traders.
Digihuman Jan 3, 2023 @ 1:10am 
Originally posted by MedeaFleecestealer:
Originally posted by Groovy:

i think it is fine and like the randomness of the map. It makes more fun/challenging to figure out how to deal with the situation.

What I do not like though is the limits placed on you to overcome the situations. Ok so NO coal fine. So in real life I would tell the traders we need coal, BRING COAL. but you can't do this. So traders show up with fish and no coal every time even though the town is surrounded by lakes lol

Devs are planning to have an option where you can request goods for a premium price with traders.

Thing is though, that's not going to be a great solution to the problem anyway since (particularly if you aren't on Peaceful and need to maintain a garrison for raids) making money in this game is a real ♥♥♥♥♥. With so many buildings demanding money, then the soldiers taking 5 gold from your pitiful income, the limited range of markets, not to mention the maintenance costs of buildings like the Rat Catcher, Theatre, and Healer's House, making enough money to be able to actually afford big purchases from merchants is already had in Tier 2 and early Tier 3. It might settle out after that point, but even so that's not the point.

plus, what about resources that you NEED to keep things running but which are finite, like Sand, Clay, and Iron? If you special request those all the time you'll go broke very quickly, and it's not like you can just sell off the wares you make using them because the whole reason you're buying them is to support your town with those wares.

I'd like to see the various resource mines have an optional - but expensive - upgrade to get more capacity, theoretically ad infinitum myself.
Originally posted by Digihuman:
Originally posted by MedeaFleecestealer:

Devs are planning to have an option where you can request goods for a premium price with traders.

Thing is though, that's not going to be a great solution to the problem anyway since (particularly if you aren't on Peaceful and need to maintain a garrison for raids) making money in this game is a real ♥♥♥♥♥. With so many buildings demanding money, then the soldiers taking 5 gold from your pitiful income, the limited range of markets, not to mention the maintenance costs of buildings like the Rat Catcher, Theatre, and Healer's House, making enough money to be able to actually afford big purchases from merchants is already had in Tier 2 and early Tier 3. It might settle out after that point, but even so that's not the point.

plus, what about resources that you NEED to keep things running but which are finite, like Sand, Clay, and Iron? If you special request those all the time you'll go broke very quickly, and it's not like you can just sell off the wares you make using them because the whole reason you're buying them is to support your town with those wares.

I'd like to see the various resource mines have an optional - but expensive - upgrade to get more capacity, theoretically ad infinitum myself.

They also plan to add quarries and deep mines further down the line to make those types of resources more sustainable.
Digihuman Jan 3, 2023 @ 4:29am 
Originally posted by MedeaFleecestealer:
They also plan to add quarries and deep mines further down the line to make those types of resources more sustainable.

I knew about the quarries, but not the deeper mines. Good to know!
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Date Posted: Jan 1, 2023 @ 4:24pm
Posts: 12