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https://forums.crateentertainment.com/t/feedback-request-stone-usage/116377
It is already necessary that the merchants come and sell it which is random.
we will have to wait for a possible release of new extraction buildings.
I’m playing on a map where there are MASSIVE boulders and they have huge amounts of stone. I now have around 250 people and am building decorations like there’s no tomorrow and I have 1000+ stone in my reserves and they’re still mining more. It really is a game-changer now that I feel like I don’t need to be so frugal with it (screenshots below).
So for those who are worried that the game inherently doesn’t have enough stone, try this seed:
16D7FA3AA82 (Alpine environment)
About the map:
> Stone is abundant, but a lot of the terrain is quite uneven so you’ll need to spend a bit of time flattening it out.
> Loads of forests. excellent for logs/planks - the sheer size of the forests mean that even with two work camps, I never come close to needing to expand to new areas for logging as the forests recover very quickly. Not sure if this is influenced by the fact that there are so many trees around that naturally result in more seeds being dispersed faster etc but it sure seems like it.
> Fertility in this map is very patchy and the land is quite sandy - you’ll need to get your settlers to add quite a bit of clay to most of your fields.
> There’s a fair abundance of fish in small lakes/ponds which means you also have huge boosts to fishing because you can get up to 25 fishing spots in some places (those little blue buoy things) and some of my fishing shacks are operating at >300% because of it.
> Be careful of destroying willow bushes as I haven’t encountered too many - there are enough in the area that I’ve explored to make baskets for most people, but I do still have some people without baskets because I can’t make enough in a year due to a shortage of willow. Expansion and/or trade will solve this quickly though as it’s super cheap to import.
> I’ve found iron, coal, and gold deposits, though some of them don’t have much more than a yield of 500, so monitor that carefully.
> There was a wolf den very close to where I started - lost a few settlers before I finally managed to get rid of it completely because the wolves kept coming right into the centre of the settlement. There was also a bear prowling around somewhere.
and how did you manage to destroy the wolf den?
You can send a soldier to destroy dens
And a lot of the mining is done in mountains which consist of stone. When you mine iron and gold ther is normally a lot of excess stone, why not incorporate that in the game, so when mining a by product would be stone??
Why waste good grain on cows for god’s sake?
Very true, I was just focused on the stones in this thread.
Set your explore flags until you hit the map borders. Nearly every map has at least one big mountain spot with a giant chunk of stone or two (or 3) next to it.
Plunk down the work camp and shelter near it, then run a road back to your village. You don't need to set up a whole city. Assign 4 workers, and make sure you have wagons.
When that runs out, find another stony area and do it again.
You can also manually harvest stone in a wide area by using the resource cursor. Uncheck everything but stone and select wide areas near your town. It should pick up every little rock.
thanks for advise