Farthest Frontier

Farthest Frontier

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Joominator Aug 13, 2022 @ 2:35pm
Pelt Farming
4x cobbler
4x tanner
1x arsenal pumping out the heavy armour
So I have 4x upgraded barns with 12x cows and it was not enough to supply my pelt needs all year long so I decided to do a little experiment
https://steamcommunity.com/sharedfiles/filedetails/?id=2848627419

IT WORKS! now I just need to optimise the workers to stay in the huts longer rather than roaming for basic needs
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Showing 1-9 of 9 comments
Ninjafroggie Aug 13, 2022 @ 2:40pm 
what's the iron consumption rate like? Seems like a good idea if the usage rate isnt too bad.

BTW, tanners can have 4 workers, cobblers only 2, and my experience has been that one tannery will provide as many coats as 2 cobblers do shoes. Unless hide coats are being used as one of your main export goods you can probably afford to cut back on the tanners
Joominator Aug 13, 2022 @ 2:59pm 
Originally posted by Ninjafroggie:
what's the iron consumption rate like? Seems like a good idea if the usage rate isnt too bad.

BTW, tanners can have 4 workers, cobblers only 2, and my experience has been that one tannery will provide as many coats as 2 cobblers do shoes. Unless hide coats are being used as one of your main export goods you can probably afford to cut back on the tanners


I disabled all iron consuming buildings for a year to see the consumption, other than the initial deployment they have not used any more iron ingots. I watched them gather the trapped game and they re-use the same traps so far. I do not know if they decay since 1 year is too short of an observation. since I have the screen shot I might come back several years later to see if they do decay. I use the tanners and cobblers for export so they are at max worker capacity
Last edited by Joominator; Aug 13, 2022 @ 2:59pm
Ninjafroggie Aug 13, 2022 @ 3:02pm 
so, even if the traps DO decay, the answer to my question is "not much".

Fantastic. I'll definitely be trying this out if I ever find myself running short on pelts...though it always seems that I have plenty of pelts to keep 1 tanner and 2 cobblers running (which is more than enough production for 250 pop), but run far short on tallow to keep my soapmaker running....
Joominator Aug 13, 2022 @ 3:19pm 
yeah tallow is my problem too which I end up buying instead, Using the Pelt farm you get no tallow sadly
Teralitha Aug 13, 2022 @ 3:24pm 
As far as I know, villagers clothes and shoes never wear out. You only lose their gear if they die. So as long as you are making the items as fast as they die off youll be fine.
Joominator Aug 13, 2022 @ 3:32pm 
Originally posted by Teralitha:
As far as I know, villagers clothes and shoes never wear out. You only lose their gear if they die. So as long as you are making the items as fast as they die off youll be fine.
they wear out, i clicked on villagers and they turn red. thats when they go get new ones
paoweeotter Aug 13, 2022 @ 3:36pm 
What are you trapping here? Deer or wolves?
Joominator Aug 13, 2022 @ 3:46pm 
Originally posted by paoweeotter:
What are you trapping here? Deer or wolves?
small game that you can not see, I just look for the green arrow that has double stripes, means there is a lot there
SimpleSiren Aug 13, 2022 @ 3:52pm 
I had 3 Tanners 2 weavers and was still getting Your peeps are wearing rags
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Date Posted: Aug 13, 2022 @ 2:35pm
Posts: 9