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~Fixed a crop field worker count issue that could result in excess or even negative farmer counts.~
What state does it say the farmers are in when you select them?
I was just looking for answers to this. Mine do the same failed to plant. Zantai you guys need to make a video on farming. I like the complexity but its just confusing atm.
For example i had enough workers to fill an empty slot of a building that had a worker die before.
So basically raiders killed a guy, his workspace became "unfilled". It would not fill up by itself no matter what.
I had to reduce the workslot by one (pressing - button) and then add that slot back again and it was instantly filled.
Maybe its a similar issue, where you have to close somthing or take all workers off and then reassign them or removing all crops in the rotation list and get in some new.
Could you please send the save to support@crateentertainment.com?
Saves are located in:
C:\Users\USERNAME\Documents\my games\Farthest Frontier\Save
Zip up the entire TownName_###### folder along with the .map file and .sav that reproduces the issue.
Thanks!
This fixed it for me too.