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Devs are aware and working on a long term solution to come in a future update.
Tree regrowth seems to be more map dependent so each map has their own growth rate if that's true.
Spreading the logging around to only take enough from the locale will ensure infinite productivity in certain areas. This way you can simply add workcamps as demand grows.
If you are building far away from defenses, move a hunter cabin nearby to deal with predators