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They're in the aether with the stuff from the trading post?
Cows will ignore fences around crop fields, too, if your grazing grid overlaps one, and it will show "crops lost to wildlife" when it happens. And they can be hard to see wandering among the pole beans. An unfenced field does draw deer in, so if you're having the same invisi-deer thing happening...
I no longer use fences for my farms. I prefer to just build hunting lodges nearby and lure the gullible deer to their grisly deaths.
I put a hunters lodge near my crop fields and killed 3 deer, but there was one bugger that kept "hiding", I watched the fields, and the hunter too, to see if I could find the phantom deer. but no luck on that score, despite waiting, and watching out for it, sad or what...? 🤷🏼♂️,
I kept getting the message about losing crops to wild-life, and these were the only farm fields I had, I even fenced them off, added gates to allow farmers access and still lost my crops to game.
I say had.., as I thought "right you little f******. let's see how you deal with this one" then!
I deleted my fields, all five of them, and then rebuilt with field stone walls + gates added first and then added the fields after.
Made my town plebs "go hungry" for a little while, until the crops grew back, but the little bugger was there no more.
So all I can think of was that it was a bug, as I never ever saw deer/game after killing 3 of them,
Crop fields are now working fine (for now...)