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For now, take that citizen and remove him from his job. by clicking on the building. Sometimes you have to remove all the workers in that building. Then wait a minute and re-populate the work structure.
The temp shelters kinda hint the direction the devs are going. But I do hope that they make it more flexible. I can understand it if the intention is to have just 1 main town with all the services going into feeding it and then walling off to defeat armies kinda like what the main screen image is like. But on large pacifist maps, its nice to have large open spaces between villages each having their own "local" economy at the same time integrating with the "capital" so to speak.
Temp shelters are OK as a temporary solution, but for final release I would hope they have improved AI enough so that it will be able to have a multi town map. No point playing a large map otherwise…
Yes, and maybe like when you build new houses, only those who are laborers(no jobs), can get in first. And only then will he try to find work nearby. If the work is too far away, they will just stay as laborers/builders.