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To me villager AI is the number one bug, go play Dawn of Man and you will understand why, that game had the AI as priority from the beginning, it´s far easier to deal with number juggling than actually creating an AI that does as you expect.
The two games are very similar in many aspects, Dawn of Man also deals far better with raids which are identical to Farthest Frontier. You create a focus point, two or three, all villagers grab a weapon which you can visually see and off they they go to defend those points, when the villagers are done defending they will head to the storehouse to deposit the weapon and grab whatever tool they need for their current job. Actually everything any villager does is visually telegraphed.
A villager in Dawn of Man will however die trying to carry out your specific orders, be it hunting or picking up an item in the far reaches. They will also gather materials from various places if near them to finish a construction.
This is so crazy sometimes it's funny. The worst aspect is if you have a stockyard anywhere on the map with water storage enabled, they will fill your stockyard with water leaving no room for anything else. I'm sure the devs will have a fix for it in an update soon.
That happened to me, too. Mill caught on fire. Season changed to winter. Helplessly watched my mill burn down. Fortunately, I bought two Heavy Tools so I had a spare.