Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The R-18+ version actually adds more romance feel to the story, so if you skip the H scenes you are actually missing a lot of romantic interaction between Masaya and Misaki.
It had been a long time since I actually fell in love with a fictional character, and I am so glad I found Misaki.
I had planned to do things in a route order that would save Misaki for last but after spending so much time in common route with these characters that my urge to just go with who I knew I liked the most took over. I made saves at each girls question that leads to their route at least and can jump into any of them quickly when I'm up for it.
Routly speakink, I like how the Misaki route is ended in the Flying Circus sports style. Simply using more positioning and the back reversed flying.
On the Asuka Route they go clearly overboard with the talent of Asuka and Inui and the stuff that Playstyle dont exists/ the Limiter being turned of
Getting asked like 5 times 'why the f you are not on Asuka route?' also felt stupid
I would have some ideas