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Is that the train level? I found the confidence challenges on that a big step up in difficulty compared to previous levels, but did get both in the end
Also iirc you can afford to not defenestrate 2 enemies in the first 3 turns, so if you rlly need to take someone out another way it might be okay, especially if it leaves you in a good position to do a setup like the one mentioned or similar
Oh and also just remembered I had Momentum on Dall, which obviously helps (charge feels underwhelming without it imo)
It's always interesting seeing people talk about perks I would never consider. Though I guess recall is a perk I could get rid of, I found Dall's build too tight to get momentum.
Thanks. Genius Grant was definitely the piece I was missing. I was totally sleeping on its utility of transferring knockback to enemies that are ordinarily inaccessible.
Yeah. But like, I want to.