FlowScape

FlowScape

Texture importing question
I've tried to import my own obj file but it didn't come with my texture information. It seems can only load rgb color information from maya or 3dmax. If there's anyone know how could I upload or link my own texture files, please let me know :)
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Showing 1-5 of 5 comments
pixelforestgames  [developer] Aug 19, 2019 @ 3:32am 
first check out the in game help it has some info on what to do
https://i.imgur.com/wmvrqEW.jpg

There are often wrongly exported models so make sure that
1. the textures are named the same in the mtl file
2. sometimes there is a path with spaces, remove the path
3. make sure everything is in the same folder
if that fails, download blender, import, export and that should fix any issues

hope that helps
DungeonDemon Aug 19, 2019 @ 3:56am 
Basically all online downloadable .obj files are not created equal unfortunately. I've found it's a very hit and miss process of manually checking each import in FlowScape one by one. This is nothing to do with FlowScape like I said it's the original creators of the .obj files that the problem originates from. It could also be just me, I've only imported about 15 .obj files so far. Out of hundreds of thousands out there maybe my experience doesn't provide quite enough objective data haha.

To be fair though, depending on what you try to import, they might need manually checking each time anyway. For example I'm importing ancient burial site scans from drones etc and many of them have zero texture applied from a top down view as I need them to be viewed from. This isn't a missing .mtl reference some models have no textures and gaps in certain areas and things.

I've successfully imported up to 400mb scans into FlowScape so far, probably some over 700mb I can't clarify this exact moment. I've also noticed that upon import sometimes my imports won't show in FlowScape at all on either ortho top down or 3D views. This again seems to depend on the way the .obj was originally formatted.

What I do on import is click the XYZ buttons at least 4 times each in turn and usually, assuming the .obj is correct, my file will show up in some form, you do however have to wait an unspecified amount of time for the import to load obviously. Often I'll see a randomly angled orange line, a random part of my imported object, which I can then grab and rotate within FlowScape which I then drag upwards and make it angled normally and things for painting on in FlowScape.

I thought at first that many of my large landscape .obj imports weren't working at all until I realised that by clicking the XYZ import buttons once it's finished importing it will reveal my missing import as an object at some random angle which I can then work with normally in FlowScape and draw on with trees and plants, rocks etc.

Hope this makes sense, FlowScape is amazing and the Dev is constantly listening to users and updating it!
pixelforestgames  [developer] Aug 19, 2019 @ 4:01am 
Originally posted by DungeonDemon:
I've also noticed that upon import sometimes my imports won't show in FlowScape at all

Thanks for your suggestions and helping out!

a few issues ive fixed with not seeing anything. 1. the model wasnt saved in 0.0.0 and is floating really high in the sky.
If you cant find it then try adding Tr 0 which means transparency to the mtl
some objects needed that extra line to show up
DungeonDemon Aug 19, 2019 @ 8:06am 
Originally posted by pixelforestgames:
Originally posted by DungeonDemon:
I've also noticed that upon import sometimes my imports won't show in FlowScape at all

Thanks for your suggestions and helping out!

a few issues ive fixed with not seeing anything. 1. the model wasnt saved in 0.0.0 and is floating really high in the sky.
If you cant find it then try adding Tr 0 which means transparency to the mtl
some objects needed that extra line to show up
No worries, been using FS since 1.3 now, following it for a lot longer though. I'm GreenForest1928 on Reddit, I always try to help out where I can. Thanks for the info btw, that's really handy!
DungeonDemon Aug 19, 2019 @ 8:10am 
Seeing as we're on topic I just noticed a semi-problem with saved projects. I've saved all my projects in FS as ortho view (yesterday) and when I load them in the default 3D view they're massively zoomed out and randomly turning around and I can't stop them or use any tools properly.

All saved projects open fine as long as I'm on ortho view I'm pleased to report. Doesn't bother me personally as I knew enough about software dev to work out why it was happening quickly but just thinking other folks might see this and panic about their project saves thereby giving you extra replies and topics you might be able to save time on :)

EDIT - Also, once initially opened in ortho view, as in open FS and press O, then open saved project, all project saves switch between 3D and ortho perfectly as they should.
Last edited by DungeonDemon; Aug 19, 2019 @ 8:12am
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Date Posted: Aug 18, 2019 @ 8:37pm
Posts: 5