Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Usually though I run as close to a "balanced raid team" as I can get, since I have years of MMO experience. 1-2 tanks, 1-2 healers, and a bunch of mixed DPS/support classes.
As far as "usually" use, though? I'm still experimenting. I need to do a new run, but I'm essentially testing to see what sorts of builds are viable at this stage.
The "Zerg Swarm" strategy is definitely fun, however. Warlocks + Summoners in the back with some tanks in front is stupidly enjoyable. I made good use of the High Necromancer's unit options.