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I definitely don't like this, that's for sure.
As for fixed damage one the only really good late game wise is apocalymon, as it deals 444 fixed damage to all enemy digimons (or 666/777 with chain combo x2/x3).
The problem though is that it will become lesser and lesser useful as bosses HP depletes, while pierce moves will outperform it. On top of that both type and element weakness are added into it, so t hat's even greater damage.
I know, what I meant is that it's not a permanent solution, but only useful at the start of a fight.
But I wish that things worked differently, so that we shouldn't heavily rely on mastemon or pierce moves.
CTRL + F ignore DEF/INT
Remember kids keep devolving and get acceleration boost for your heavy hitters
Lilithmon after acceleration boost one-two hits most bosses late game
CannonBeemon is earliest and most efficient glass cannon you can get mid game with little grinding