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Based on other threads it seems the game is indeed based on the JP version of Hacker's Memory, meaning the first game gets loads of upgrades over its older versions including added digimon and costumes from HM, as well as the ability to transfer digimon between save files.
It also sounds like the game has Ciel rather than Noir, but Noir's files are still in the game, meaning restoration will be easy once there's any mod support.
Still unclear on how much DLC is included, but upgraded CS means that all DLC digimon from the first game are in. No more looking sadly at your lack of Beelzemon Blast Mode.
I wanted to answer to your post right now, at least about the Sistermon situation, but I am kinda glad you found the answers on your own. True, and sadly, Sistermon Noir doesn't exist in the game(?), only the NA version which is Sistermon Ciel. I sped up to the evolution parts and it's only Ciel and Blanc, no Noir anywhere.
I don't think it's going to be moddable at all, and even if they do find the Noir's file, how is this going to happen? Like, are they gonna replace Ciel with Noir in the evolution tabs? Or add a new extra tab - which is impossible as this requires engineering the whole game just for an extra 2 slots - to put her forms there?
In all honesty, I would love to see at least Ciel being replaced with Noir, but that's probably a farfetched goal now. lol
Other than that, moddability depends on a lot of things that we won't know about until people start breaking the game open. There was tons of free DLC update digimon that were added after the original releases, and since the games seem like they were made on a bit of a budget I doubt the method used was any kind of super secret proprietary thing that no one trying to mod could figure out. I think it's more of a question of how well encrypted the files are or how hard the infrastructure is to understand without the development tools.
I'd like to know this as well, as I've read that these should appear from chapter 3 onward (IIRC), but being on chapter 4 I have yet to see these dlc quests, sadly, which I also have read that give a good bunch of exp to boot.
Looking from the web comparison, it seems that Noir has a bigger bust size, so there is a small difference between the models too. As you said though it's a matter of people wanting to mess with the proprietary archive used by the game.
I'm very angry for the missing japanese interface though.
Sorry I was sleepy, since I've read on gamefaqs that they appear as whiteboard quests as you progress into the game, I thought you were referring to those, as dlc scenarios.
Oh I see. Are there some limited rewards tied to them? (just in case of them being unavailable here)
With the NX digimon I got them after chapter 3 of cyber sleuth i think? there was a woman stood outside the detective agency who gives you a bunch of them. my teeny tiny omnimon is hilarious to watch.
DLC seems to all be in. You get the NX knights for free, Black Agumon and Gabumon are in digivolution trees. I saw screenshots somewhere of the costume Digimon being in this version.
We definitely got Sistermon Ciel and not Noir.
Combined Saves does work but you have to beat the games to unlock it.
Translation is still garbage. I've been called a boy a few times while playing as a girl character. Galacta Park is still Galacta Park. Half of the text in the Digi-Line text messaging is broken english and doesn't make any sense. Some lines of dialogue seem out of context and likely poorly translated.
What are the benefits of combined saves?
This post answers a lot of my questions, so thank you! But I'm still not 100% on if the demon lord dlc is in there, though it's understandable if no one has gotten far enough to unlock it yet. I imagine it is but confirmation would be nice yknow?
That leaves the only important thing left being figuring out moddability, which is hard for me since I still haven't bought this version lol. If anyone could post screenshots of the instal folder that might be a help to me in figuring out what file types things are, but in the long run I'd probably have to poke around places responsible for old rips to really figure stuff out.
I once tried to retranslate a poorly lozalized unity game. If I can get my grubby little hands on the script files I will absolutely fix the localization myself.
Agumon dressed up like playable characters
Themes
Free Black Agumon and Black Gabumon
https://steamcommunity.com/id/lordvipes/screenshot/763849701485788248
https://steamcommunity.com/id/lordvipes/screenshot/763849701485788345
https://steamcommunity.com/id/lordvipes/screenshot/763849701485788449
They're not free, but they're not missing.