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I'm not sure whether bottling choices make any practical difference, with one exception: you can get a flaw 'cork taint' if you use natural cork.
You should discover this in the campaign, but Chardonnay grapes can be extremely productive compared to your starter field of Barbera grapes. If you don't develop your selling capacity this can be a problem because they overflow your warehouse. If you do, it can be a huge source of income even if the bottles do sell a bit cheaper.
Speaking of developing selling capacity: for each level of your warehouse you are able to fill 5 more orders per turn, and may also be able to receive more orders. (I've never had fewer orders than I could fill, in my game, unless I had no wine to sell.) Once you've made some upgrades you may really want the automation provided by the Shop room.
Also your observations about upgrading buildings and rooms when you are only farming the initial grape type is good advice because of your money. But you can slowly start to expand once you have been farming two types at once for a several years. Doing 2 grape types each year gives you a bit more income.
Also I would recommend the 3 board upgrades early on because they give you the ability to do the number of actions required to maintain growing and processing two vineyards worth of grapes. These are pricey but vital. I can't overstate how much difference getting these upgrades made for me. Also there is no constant upkeep fees for the boatd upgrades.
As another side note, with the board upgrades i was able to process everything for the two vineyards with only 1 extra tank to go in my winery as the only equipment i needed. I did add an aging tank while doing this also though in order to fill special orders that required aged wine.
I made the best amounts of money when I moved to growing the highest quality of grapes by pruning to maximum amounts. But i recommend you start at a medium amount of pruning and slowly incrrease the amount (move the slider to the left) until you reach the maximum after a couple years.
One thing that affects your sell price that I have heard no one mention is your fame rating. When you start out your fame rating is low. As you sell special orders your fame rating goes up. As it rises the prices you get paid for any wine you currently have will go up per bottle. This is one very good reason why I did not want to cancel special orders. You will get more special orders over time even if you don't cancel. You may decide to cancel a few orders to keep the count lower but each one will lower your fame which means you make less money per bottle. Special orders for chardonnay come up pretty quickly but hang on to them. As soon as you are able to get your 2nd plot of grapes growing (in the Principe plot) your chardonnay wine can be used to fill those special orders.
The original poster seemed to be spot on with his findings though I think he waited far to long to get more money producing plots in action. Then again his data would not have been as clear.
You are absolutely right. I am a veteran of many a strategy game, and the approach that always paid off in every other game was "master the basics before you expand." I initially identified buying another plot and producing two types of wine as "expansion," so I spent 10+ hours trying to find a profitable path to get there. I erroneously believed that I'd first need to get really good at making Barbera wines, improve their score, and make money from that.
So my path involved getting the Winery to level 2, buying traditional caskets for improved Body scores, then getting the Tool Shed to level 2 and buying a harvesting tractor, a trimming tractor, and a cleaning room... In the end I was having a per-turn upkeep upwards of €1000, and I had sunk more than €80,000 in capital investments. But my production didn't improve noticeably, and I was still selling less than 3000 bottles of wine per year, barely scraping by and going bankrupt more often than not.
Now I realize that unless you get extremely lucky with RNG, there doesn't seem to be a way to get a 90+ score on the initial Bricco plot out of the bat. Even if you manage to improve the score, your income won't improve tremendously, and you're incurring ever higher upkeep and maintenance costs.
So I agree with you. The appropriate strategy for this game is to forego early improvement and go straight into expansion. The first two board upgrades (€20.5k) are quite feasible early on, and you only need to buy the Principe plot for €25k in Endless or €15k in Story Mode, plus the tech for Chardonnay grapes (€5k) to start producing crazy amounts of wine (compared to the starter Bricco plot).
After that, following ulzgoroth's tip, I determined that upgrading the Warehouse for 5 extra orders per turn + high Chardonnay production (even though the score was pretty lame) made heaps of money and then I had enough to upgrade everything else and start worrying about quality.
I tried another run after the patch, and since the devs essentially broke Endless (by forcing the stats of the plots to be random, instead of offering a choice of randomization to the player; I started a new game 12 times and couldn't get decent parameters for growing Chardonnay on Principe) I went with Story mode. I noticed I got a buttload of special orders. So I believe the "bug" I reported on my initial post was my memory of the first (and only) Story run I had played. In Endless Mode, I was never able to get more than two special orders, and they never went away. Are you talking about your experience on Endless or Story Mode?
Wow, this is a genius realization. Looking at my data, I had a feeling prices were going up. I almost proposed this as a trend in my initial post, but I had so much variability from RNG flavors and weather effects that I couldn't be sure. This might explain why a 2022 77/100 bottle was priced at €16.09 and a 2024 69/100 bottle with the same stats plus Mercaptan was priced at €16.35. Props to you for figuring that out!
The Chardonnay I described above had two good flavors and no bad ones. Vanilla and Perfect Terroir.
https://steamcommunity.com/sharedfiles/filedetails/?id=2506546437