Hundred Days

Hundred Days

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yveshohler  [developer] Jul 15, 2019 @ 9:16am
Hundred Days FAQ
Hello everyone,

we decided to prepare a small FAQ that we might extend and update over the time with the most common questions

What is Hundred Days?
Hundred Days is a management time game where the player has to take decisions in 3 fields of action: vineyards, winemaking cellars and marketing and sales, player goal is to run the business and grow it into a boutique label business with strong values.

Every decision is represented by a card that has a time and resources consumption, player goal is to manage daily activities in order to maximize time and resources efficiency


How acurate is the winemaking system ?
The simulation is pretty accurate (we are an italian team, we live in a wine region and one of the members of the team has a background as oenologist for several years).
The data are pretty accurate as the algorithm, what we are trying to make easier is the different steps: we sectioned the whole process as much as possible and we are keeping into the simulation the different aspect that really makes the difference in winemaking, leaving aside the smaller details that won't convey any additional experience to the player beside frustration.

I would suggest you connect to the discord server:
https://discord.gg/jr3DwU3

So you will not miss any further communication
Last edited by yveshohler; Apr 15, 2021 @ 12:37am
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Showing 1-15 of 15 comments
Vento in arrivo May 31, 2020 @ 6:56pm 
How long will the game be released, I hope to add an encyclopedia function to the game, so that more people can understand wine and fall in love with it
Vento in arrivo May 31, 2020 @ 6:58pm 
Is there any plan to continue to produce games similar to wine simulators, such as beer, liquor, and beverages, canned and other simulation-type games
yveshohler  [developer] Jun 1, 2020 @ 12:54am 
Originally posted by Vento in arrivo:
How long will the game be released, I hope to add an encyclopedia function to the game, so that more people can understand wine and fall in love with it
The game will be released between march and april 2021, but if you what to try it you can download the demo here:
https://brokenarmsgames.itch.io/hundred-days

We are working hard to let people understand more the wine process without being too scholastic. At the moment we do not have a wikipedia in schedule but it could be a good addition :D

No plans right now for beer or liquor production
Vento in arrivo Jun 18, 2020 @ 3:24am 
Will there be WEST knowledge points in the game?
yveshohler  [developer] Jun 18, 2020 @ 3:29am 
Originally posted by Vento in arrivo:
Will there be WEST knowledge points in the game?
Not sure what you mean with "west knowledge points"
Vento in arrivo Jun 19, 2020 @ 3:58am 
It is how rich the content of the encyclopedia of wine knowledge is. I recently bought a game called Terroir. This game is similar to this game. But the encyclopedia of wine is very good, so I know some basic knowledge.
yveshohler  [developer] Apr 15, 2021 @ 12:38am 
Originally posted by Vento in arrivo:
It is how rich the content of the encyclopedia of wine knowledge is. I recently bought a game called Terroir. This game is similar to this game. But the encyclopedia of wine is very good, so I know some basic knowledge.
Terroir is a very nice wine game! we played a lot during the development :lunar2019grinningpig:
Grimvold May 11, 2021 @ 10:42pm 
As a Viticulture major at Fresno State I'm eager to see what this game has to offer.
yveshohler  [developer] May 12, 2021 @ 1:27am 
Originally posted by Soop:
As a Viticulture major at Fresno State I'm eager to see what this game has to offer.
What's a "Viticulture major"? I really hope you like the game :lunar2019grinningpig:
Pulsar94 May 12, 2021 @ 1:30am 
Originally posted by yveshohler:
Hello everyone,

we decided to prepare a small FAQ that we might extend and update over the time with the most common questions

What is Hundred Days?
Hundred Days is a management time game where the player has to take decisions in 3 fields of action: vineyards, winemaking cellars and marketing and sales, player goal is to run the business and grow it into a boutique label business with strong values.

Every decision is represented by a card that has a time and resources consumption, player goal is to manage daily activities in order to maximize time and resources efficiency


How acurate is the winemaking system ?
The simulation is pretty accurate (we are an italian team, we live in a wine region and one of the members of the team has a background as oenologist for several years).
The data are pretty accurate as the algorithm, what we are trying to make easier is the different steps: we sectioned the whole process as much as possible and we are keeping into the simulation the different aspect that really makes the difference in winemaking, leaving aside the smaller details that won't convey any additional experience to the player beside frustration.

I would suggest you connect to the discord server:
https://discord.gg/jr3DwU3

So you will not miss any further communication


Originally posted by yveshohler:
Hello everyone,

we decided to prepare a small FAQ that we might extend and update over the time with the most common questions

What is Hundred Days?
Hundred Days is a management time game where the player has to take decisions in 3 fields of action: vineyards, winemaking cellars and marketing and sales, player goal is to run the business and grow it into a boutique label business with strong values.

Every decision is represented by a card that has a time and resources consumption, player goal is to manage daily activities in order to maximize time and resources efficiency


How acurate is the winemaking system ?
The simulation is pretty accurate (we are an italian team, we live in a wine region and one of the members of the team has a background as oenologist for several years).
The data are pretty accurate as the algorithm, what we are trying to make easier is the different steps: we sectioned the whole process as much as possible and we are keeping into the simulation the different aspect that really makes the difference in winemaking, leaving aside the smaller details that won't convey any additional experience to the player beside frustration.

I would suggest you connect to the discord server:
https://discord.gg/jr3DwU3

So you will not miss any further communication
What exactly do you mean by management time ? Does this mean the game is not endless ? could you explain ?
yveshohler  [developer] May 12, 2021 @ 3:15am 
Originally posted by Pulsar94:
What exactly do you mean by management time ? Does this mean the game is not endless ? could you explain ?

It's time management because the shape of the task are based on time to complete them, let me explain better: The more a task in real life would take, the bigger is the tile to place.

The game have 3 gameplay mode:

Training mode ( aka Story mode): it's a long in depth tutorial on how the game works

Endless mode: you play as long as you want

Challenge mode: special rule setup to test your abilities
Pulsar94 May 12, 2021 @ 5:53am 
Hmmm that makes more sense i guess
Raadush May 13, 2021 @ 4:48pm 
Hi, love your game. One question. What about future plans? Do you plan to maybe add new challenges, other regions and such?
yveshohler  [developer] May 14, 2021 @ 12:37am 
Originally posted by Raadush:
Hi, love your game. One question. What about future plans? Do you plan to maybe add new challenges, other regions and such?
Yes!, If the Sales will sustein us further in development we will add more wine reagions and challenge
Pulsar94 May 14, 2021 @ 3:45am 
another great idea would be to add distilleries as well so people can make beer vodka and whiskey as well. this would be so awesome
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