Crime Scene Cleaner

Crime Scene Cleaner

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Two last missions
Is it just me, but Call in Dead is way worse of a mission than modern art?
Like Modern Art is my fev, meanwhile call in dead once you clean up the first floor feels more like a slug fest with so much stuff needing to be throw downstairs. Not to mention the water problems
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I liked Call in Dead and you make good use of the conveyor belts BUT the elevator unlocks close to the end of the level and it's quite a disappointment. Would have loved to use it much earlier.

I admit to cheating in no water needed because it felt like a pointless slog to keep running back somewhere to find water on such a huge map. Even with all the upgrades.
Last edited by DCI_Benway; Jan 25 @ 5:33pm
Matusz27 Jan 26 @ 1:36am 
Originally posted by DCI_Benway:
I liked Call in Dead and you make good use of the conveyor belts BUT the elevator unlocks close to the end of the level and it's quite a disappointment. Would have loved to use it much earlier.

I admit to cheating in no water needed because it felt like a pointless slog to keep running back somewhere to find water on such a huge map. Even with all the upgrades.

The whole point was that its a slog because of the water. I mean I loved the boxes. But I hated caring the corpses, even with the conveyor. Also the limit to only 3 modules active was annoying, not to mention trash bags getting stuck on it in endless loop.

Rest of the levels didn't have that problem. The modern art is my fev because of the stuff that had to be put where it was, the party one was great because of the vibe especially if you played the party music.

I honestly love all the levels except Call in Dead, well also dislike Bad Call, because of the Attic, great tutorial, bad for another play troughs.
Originally posted by Matusz27:
Originally posted by DCI_Benway:
I liked Call in Dead and you make good use of the conveyor belts BUT the elevator unlocks close to the end of the level and it's quite a disappointment. Would have loved to use it much earlier.

I admit to cheating in no water needed because it felt like a pointless slog to keep running back somewhere to find water on such a huge map. Even with all the upgrades.

The whole point was that its a slog because of the water. I mean I loved the boxes. But I hated caring the corpses, even with the conveyor. Also the limit to only 3 modules active was annoying, not to mention trash bags getting stuck on it in endless loop.

Rest of the levels didn't have that problem. The modern art is my fev because of the stuff that had to be put where it was, the party one was great because of the vibe especially if you played the party music.

I honestly love all the levels except Call in Dead, well also dislike Bad Call, because of the Attic, great tutorial, bad for another play troughs.

Guys, just chuck the bodies and bags down near the hatch, then open the hatch later and just drop it all in. Make sure to unlock multiple buckets so you can have some around the place.
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