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One suggestion I have would to also make it so when the bucket is full of water and on the ground it is not so easy to tip over. I have walked up to the bucket to clean the mop and the bucket flips over like I gave it a kick. The pain of having to fill the bucket over and over because it keeps tipping is frustrating.
Otherwise so far it is looking pretty good. I am excited the game has finally gotten to the play test stage. I will definitely give it a video or two on my YT channel and see what my subs think of it :)
President Studio. I'm from Germany and my English isn't exactly the best.
Bugs:
The cleaning bucket: if the water is dirty and I put the bucket in the inventory and then put it out again, the water is clean again.
The resolution:
Once you have driven to the order, the resolution changes. After restarting 3 times the error was somewhat resolved.
Items:
The objects in the house are very sensitive and fly all over the house at the slightest touch.
Otherwise I'm very happy with what I saw.
I uploaded a video to YouTube if it can help you with the development of the game :)
https://youtu.be/as7cu5jW-00
As already reported, some objects (such as chairs that need to be put right place) will not visible if I change the graphics settings. Interacting is possible, though.
I think that's kind of the point. If you played Visceral Cleanup Detail at all, not knocking over the bucket and making a mess was part of the challenge. I feel that's the effect they're going for here.
however, the sponge issue is still here in the demo.
Occurs in the Pool area at the left of the Electric door. Seem to have somehow knocked a casing into the concrete planter on the left.
Tried jet washing it out from the other side but no joy
So far I enjoy the game. It's pretty polished and well done, but I of course found my fair share of critiques I wanted to share. The massive thing I found was a game-breaking bug. I collected a piece of evidence and opened the Codex screen right after, it gave me an open mouse and I couldn't move, crouch, jump, or even open my settings. I had to close the game and when I opened it back up, I had to start a whole new game. I don't know if there is a manual save I could've done (Probably is) and I wish I had checked.
Other inputs are:
The home computer has (from what I have seen) no menu/back button (probably still being worked on)
Problems picking up garbage from around knocked-over furniture
The bucket randomly flew when trying to equip it
Furniture re-placing can be a bit too finicky sometimes
And the basic reflections can be turned down a tad
Have to keep un-equipping and re-equipping sponge after cleaning it
Overall it's a fun game, I didn't experience too many problems, and the ones I did were just nitpicking little things (apart from the bug and the sponge). overall I enjoyed the game up until I lost my progress. I experienced the bug when picking up the phone (evidence) in the first room of the first level (The room right next to the dining room and the stairs) and then pressing T (opening the codex screen)