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I would like to hear if it would be possible to add 2560x1440 to the game options and possibly others such as 3840x2160 if that is missing as well. I can't really comment on 3840x2160 though, as I don't own a 4K monitor, but I am guessing that it might be missing as well.
System Specifications:
Operating system: Windows 10 1903
Operating system bit-system (32-bit, 64-bit etc.): 64-bit
Processor: AMD Ryzen 2700X @ 4.0 Ghz
Ram: 32GB DDR4
Graphics card: NVIDIA GeForce RTX 2080
Graphics Driver: 430.86
Sound card: Realtek High Definition Audio
Then, you'll need to set your language in traditional Chinese before you download the game.
you go to "properties" → click on ”language" tab and you should see a pull down to choose yor language you want to play: Choose traditional Chinese.
1. Right click game in library then select "Properties".
2. Click "SET LAUNCH OPTIONS..." button.
3. Paste the following command lines changing resolution you what you desire.
-screen-width 3840 -screen-height 2160 -screen-fullscreen
Note: ~steamapps\common\GodWars\SaveData\OptionData.dat will override the resolution set with command line so it will need to be deleted before starting game each time.
Cloud synchronization will interfere as well so disable it or play offline.
Press alt-enter to switch from borderless windowed mode to windowed mode.
https://steamcommunity.com/sharedfiles/filedetails/?id=1769157093
I also noticed game-play is locked to 30fps. How difficult would it be to allow 60fps?
Using a Xbox One Controller, Button B is Confirm while Button A is Cancel. Anyway to change it?
The controls display keyboard buttons not controller buttons when using a controller in the game.
Almost all game map the OK button to Enter or Spc but you map it to "L".
Almost all game map the Cancel button to Esc or Backspace but you map it to "K".
Map the Menu button to Tab.
So it is extremely hard to play God Wars because your default Keyboard Mapping is totally different from what other games does, and is extremely difficult to adjust.
Can you either use the common default Keyboard Bindings, or allow us to bind the keyboard mapping like what most game on the windows platform does. I know your game is a Windows Port, but it is not done well at all.
Please accept the feedback of veterans window users.