Definitely Not Fried Chicken

Definitely Not Fried Chicken

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Callum_Merge Aug 31, 2022 @ 2:14am
General Feedback, Suggestions and Ideas
Welcome to the General Feedback, Suggestions and Ideas sub!

Happy cooking! We'd love to hear all of your idea's and suggestions.

Is a system a little too fiddely for your liking? A specific UI feature that would make things easier? Would you like more customization options?

Dump any idea's youd love to see below and we'll be sure to see what we can implement into the game.
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Showing 91-105 of 227 comments
ajax_post Apr 18, 2023 @ 2:59am 
Can we please have multiple save slots per game?

Does having a single save really make sense for builder/tycoon style game?
UOG Apr 18, 2023 @ 7:10am 
Small suggestion, Hotline delivery prices need to be significantly higher. If I sell 2 star Toasted Cannabis at a laundry I get $338, where the customer has to come and pick it up. However, if I deliver 8 bundles of the same item I get $808, that's $102 per bundle, why the hell would I bother delivering. Delivery should be at least $50-$100 bucks more per bundle, to cover the cost of the delivery service.
Rudolf Fischer Apr 20, 2023 @ 2:43pm 
coop-mode like in prison architect would be nice.
ajax_post May 1, 2023 @ 5:32am 
Where we have data in tables, notably the staff panels, can they be made sortable and filterable, please. It's currently almost impossible to manage and organise dozens of staff on multiple schedules and diverse tasks.
Where is my cloud save?!:steamthumbsdown:
ajax_post May 17, 2023 @ 12:39pm 
Now that the AOE items are working properly could we please improve placement and setting?

It's rather clunky having to go out of build mode entirely in order to set them to an appropriate value, especially when we don't know if we have picked the right size of emitter. Like, I put down a small aircon unit, come out of build mode and only then realise that a large one is needed and I have to go BACK into build mode to remove and replace it.

One way of improving this would to show an emitters setting range in the item's description on the build menu. That way I know that -50 humidity requires a number of small units or just one big one - without spending money to get it wrong...
Katsu.I May 20, 2023 @ 5:10am 
For some reason the current FOV/perspective at 1440p keeps messing with me. I keep having the urge to move the camera to a more top down view, especially when building.
KILOKWEAL May 25, 2023 @ 7:30pm 
Feedback:Great game! Suggestions:Workshop support.
TehSemyonov Jun 5, 2023 @ 3:33pm 
I would love to be able to copy-paste settings, like for example the products accepted on shelves or production chain items. When I've got a huge buffer of shelves for inventory, it is a huge hassle to select the products over and over again!
IsaacHeru Jun 6, 2023 @ 2:05am 
1. lower the dryer audio volume ( the sound effect is very loud and annoy)
2. let player control the guard ( when the based get attacked, it can turn into rts game)
3. enemy base or shop in map
4. let player send squad to attack enemy base or shop ( Why player can't fight back? )
5. when player press anything in the menu , it should play a sound effect and animation
6. when player build a thing , it should play a sound effect and animation
7. remake the UI , make it more clearly
8. make random event ( phone call mission / special customer / gift ...etc)
☙Fritzzz❧ Jun 11, 2023 @ 12:07pm 
filter/sort button for employes and dispatch map, already have 13 trucks and 34 employes (cannabis and meth), its very difficult search one by one and assign tasks, especially when your meth labs explodes
Rambo Jun 15, 2023 @ 5:00pm 
mod support
ajax_post Jun 17, 2023 @ 2:59pm 
Just thinking that, as we grow to be a proper drugs tycoon, we wouldn't mess around with delivering to individual customers but would rather create a network of dealers who would look after distribution to end-users.

Perhaps have a 'sales' manager role in the factory to find and supply neighbourhood dealers who'll look after specific areas of the city or maybe each front business could have a local dial-a-delivery, a Deliver-U-Drugs or Just Get High sort of thing, to help shift stockpiles in bulging storerooms...?
Whipp Jun 21, 2023 @ 6:51pm 
Hoping for tool tips when you mouse over options and items in menus and other qol features. The game makes it difficult to pick up what youre doing when you dont know what any of the buttons do, even after tutorial
Morningstar Jun 22, 2023 @ 3:50am 
I want the ability to short employees and vehicles either by room assignments, schedule, or by having them be persistently loaded in the order they were last in. Whenever I load the game, the vehicles and employees are in a random order, and it's a pain to reorganize them constantly into easier-to-manage groups.
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